theelk801
3776a39683
[DFT] Implement Spikeshell Harrier
2025-02-01 19:21:46 -05:00
Evan Kranzler
ef213b1bef
Implementing "Start your engines!" mechanic ( #13259 )
...
* add initial speed handling
* finish speed implementation
* remove skip list
* add initial test
* add some more tests
* change speed initialization to state-based action
* add opponent speed check
* add control change test
* add check for speed 5
2025-02-01 13:49:47 -05:00
Oleg Agafonov
fc159728c7
version bump
2025-02-01 20:16:27 +04:00
Oleg Agafonov
d75792312e
tests: added runtime check for wrong usage of inform messages inside layer effects (disabled by default, related to #13259 , #11285 )
2025-02-01 12:53:09 +04:00
theelk801
6670ceb2ae
[DFT] Implement Rangers' Aetherhive
2025-01-31 14:04:19 -05:00
theelk801
293ddd7016
[DFT] rework max speed ability
2025-01-31 13:56:08 -05:00
theelk801
436a0fd2ed
[DFT] Implement Gastal Thrillroller
2025-01-31 10:27:46 -05:00
theelk801
660bc0d6b4
[DFT] Implement Howler's Heavy
2025-01-31 10:27:46 -05:00
theelk801
3f3dfa83f1
[DFT] Implement Deathless Pilot
2025-01-31 10:27:46 -05:00
Oleg Agafonov
9d8f87b139
deck: added boosters for Commander Masters (CMM) (related to #13160 ):
2025-01-31 17:32:41 +04:00
Grath
4dbce1132c
Fix typo in method name.
2025-01-30 13:33:06 -05:00
Oleg Agafonov
36309206a2
Create copy effects - fixed that it can't copy second side of the modal double-faced card ( close #11307 , close #13269 );
2025-01-29 00:51:34 +04:00
Oleg Agafonov
13adabd169
deck: added boosters for some sets and other (related to #13160 ):
...
* added boosters to Innistrad: Double Feature (DBL);
* added boosters to 30th Anniversary Edition (30A);
* added Chaos Orb reprint to 30A;
* fixed wrong card art styles in ZNE;
2025-01-28 01:18:58 +04:00
Oleg Agafonov
c61a206b56
deck: added booster and reprints from Fallout (PIP), disabled booster from Summer Magic (related to #13160 )
2025-01-27 10:46:19 +04:00
theelk801
86c4b85973
[DFT] Implement Draconautics Engineer
2025-01-26 20:05:47 -05:00
Oleg Agafonov
d9cb196e2c
refactor: added helper methods for default booster settings (see enableDraftBooster, enablePlayOrArenaBooster)
2025-01-27 00:15:44 +04:00
Oleg Agafonov
49b0568143
refactor: added shared code to hide mutate cards
2025-01-25 20:16:27 +04:00
Oleg Agafonov
de54bd0e1a
refactor: improved card graphic settings in set files
2025-01-25 20:16:26 +04:00
Oleg Agafonov
1c8986c750
deck: deleted outdated promo sets ( #13221 ), fixed outdated names for some old sets (part 4)
2025-01-25 20:16:26 +04:00
Oleg Agafonov
de19bd56cb
refactor: fixed copy constructor in some dynamic values
2025-01-25 01:11:35 +04:00
Grath
7bfb0d2dec
[DRC] Implement Prophet of the Scarab
...
Also adds a DynamicValue that finds the largest of multiple DynamicValues.
2025-01-24 15:47:17 -05:00
Grath
9172a9eba8
[DRC] Implement On Wings of Gold.
2025-01-24 14:23:10 -05:00
theelk801
334655014d
[DFT] Implement Country Roads
2025-01-24 12:38:08 -05:00
theelk801
4b5bf3e1de
[DFT] Implement Cloudspire Captain
2025-01-24 12:25:50 -05:00
theelk801
59c1a32697
[DFT] Implement Streaking Oilgorger
2025-01-23 23:07:34 -05:00
PurpleCrowbar
514a8004e5
Update Secret Lair Drop
2025-01-24 00:22:53 +00:00
theelk801
5738f582ca
[DFT] Implement Prowcatcher Specialist
2025-01-23 11:51:53 -05:00
Oleg Agafonov
e6ae7e9114
refactor: fixed wrong copy code of some fields
2025-01-22 19:35:43 +04:00
Oleg Agafonov
3f79ffa21a
refactor: improved cards hints support for combined triggers like OrTriggeredAbility
2025-01-22 19:06:05 +04:00
PurpleCrowbar
3e21e3fb52
Add DSC token images
2025-01-20 01:41:28 +00:00
Marco Romano
0bcf5f9e03
[DSK] Implement Unable to Scream ( #13234 )
...
* Introduced LoseAllAbilitiesAttachedEffect
* Added unit tests for Unable to Scream
2025-01-19 16:09:57 -05:00
PurpleCrowbar
e399e233d7
[DSC] Implement Rendmaw, Creaking Nest
2025-01-18 01:30:37 +00:00
PurpleCrowbar
10a25e3f21
Add BLC token images
2025-01-17 21:17:45 +00:00
PurpleCrowbar
1e9c171441
[BLC] Implement Fisher's Talent
2025-01-17 18:58:00 +00:00
Oleg Agafonov
34af53879a
Do if cost pay improved:
...
* added additional hint to the optional pay dialog, so user can split it and remember for auto-answer (see withChooseHint);
* Mana Vault - improved UX, now user can hide an untap cost dialog for already untapped permanent (use right click on buttons, #2656 );
2025-01-16 14:14:16 +04:00
Oleg Agafonov
c82511f96f
tests: added more strictly checks for choice commands order, fixed wrong commands in old tests (related to #12044 );
2025-01-16 08:14:28 +04:00
Cameron Merkel
5d4112c45d
Awakened Skyclave & Grond, The Gatebreaker - fixed that it doesn’t give a land type ( #13229 )
2025-01-15 18:32:00 +04:00
Marco Romano
b58fbbdd84
[DSK] Implement Acrobatic Cheerleader and per-game trigger limits ( #13232 )
2025-01-15 18:28:30 +04:00
Oleg Agafonov
1f1d1088a1
Turn under control reworked:
...
- game: fixed game freezes when computer try to take control over another computer or human (added game logs, related to #12878 );
- cheats: improved take and give control commands, now you can give control under yourself to another player;
- cheats: improved take and give control commands, now you can return control to computer in the same priority;
- cheats: deleted useless and unused command to activate opponent's ability;
2025-01-11 22:21:58 +04:00
Oleg Agafonov
a5c354f960
You may play an additional land - added card hint to all lands about played count and max limit ( #13216 )
2025-01-10 22:04:21 +04:00
Oleg Agafonov
0505f5159e
Turn under control reworked:
...
- game: added support when a human is take control over a computer player (related to #12878 );
- game: fixed game freezes while controlling player leaves/disconnect on active priority/choose of another player;
2025-01-10 20:20:11 +04:00
xenohedron
9c5c394c75
refactor: TargetCreatureOrPlayer inheritance ( #13199 )
...
* update TargetCreatureOrPlayer to be a subclass of TargetPermanentOrPlayer
closes #11161
* fix usages
2025-01-08 22:47:36 -05:00
Oleg Agafonov
5626c5f932
cheats: added default commands to take and remove control over another player (related to #12878 )
2025-01-07 19:47:25 +04:00
Oleg Agafonov
c076f4925f
Turn under control reworked:
...
- game: added support for human games (cards like Emrakul, the Promised End, #12878 );
- game: added support of 720.1. to reset control in the turn beginning instead cleanup step (related to #12115 );
- game: added game logs for priorities in cleanup step;
- game: fixed game freezes and wrong skip settings usages (related to #12878 );
- gui: added playable and choose-able marks for controlling player's cards and permanents, including switched hands;
- gui: added controlling player name in all choice dialogs;
- info: control of computer players is it not yet supported;
2025-01-07 12:38:01 +04:00
Oleg Agafonov
75d241d541
GUI, game: improved priority pass on non-empty mana pool (no more confirm dialogs on active "don't lose unspent mana" and other effects, close #11717 )
2025-01-06 03:33:06 +04:00
jackd149
fd4b82696b
[DSK] Implement Kaito, Bane of Nightmares ( #13187 )
2025-01-02 20:03:51 -05:00
Cameron Merkel
48117b9620
[DSC] Implement Phenomenon Investigators ( #13184 )
2025-01-02 20:03:35 -05:00
Oleg Agafonov
7a1d22d459
merge fix
2024-12-31 22:33:10 +04:00
Oleg Agafonov
b2279a8e9c
tests: added many use cases for must be blocked, must blocking and menace effects (related to #13182 )
2024-12-31 22:12:42 +04:00
Oleg Agafonov
23a414e074
refactor, combat: improved declare blockers code, added docs, added additional runtime checks for AI, added debug info
2024-12-31 22:08:13 +04:00