Max
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97981def6e
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Bug fix. Now allows pass on room select.
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2025-01-29 10:32:06 +01:00 |
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Max
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50abb6f9a9
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Merge branch 'main' of https://git.cef.icu/Max/PuzzleGame
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2025-01-29 10:08:15 +01:00 |
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Maxwell Dodd
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aa49815fb9
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Implemented the functionality for monster rooms.
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2025-01-29 10:01:48 +01:00 |
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Maxwell Dodd
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6a309804ad
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Fixed bug where highlighted room would not unhighlight and refactored room highlighting to be habdled by rooms.
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2025-01-27 14:45:57 +01:00 |
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Maxwell Dodd
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bcfd42147b
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Added the ability to use a limited number of black dice.
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2025-01-27 14:16:20 +01:00 |
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Maxwell Dodd
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0e869555d3
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Implemented simple computer camera controls.
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2025-01-25 20:06:21 +01:00 |
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Max Dodd
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e7ea8302ad
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Refactored clicking on dice and rooms so that logic is moved out of the game manager
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2025-01-25 17:18:01 +01:00 |
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Max Dodd
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ede5ef1533
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Implemented turn passing and taking damage from it.
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2025-01-24 17:14:34 +01:00 |
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Max
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8c87c6c6dd
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unsaved thing
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2025-01-21 17:24:02 +01:00 |
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Max
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63209a12dc
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working on health and passing turn without using two dice pairs
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2025-01-21 17:22:00 +01:00 |
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Max
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31917ba415
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Implemented unselecting dice selection
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2025-01-21 15:55:10 +01:00 |
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Max
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1b55b43f34
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Implemented matching dice rooms
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2025-01-21 14:41:43 +01:00 |
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Max
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dbef10d80a
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Added roll dice button
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2025-01-21 14:01:18 +01:00 |
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Max
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d04624edfd
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Implemented both dice selections
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2025-01-20 14:59:33 +01:00 |
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Max Dodd
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2b08dc425f
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Implemented dice rolling.
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2025-01-19 18:59:50 +01:00 |
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Max Dodd
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4bd34a1335
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Implemented basic room exploration logic.
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2025-01-19 14:06:07 +01:00 |
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Max
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cb7aff20dd
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Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes.
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2025-01-17 16:57:56 +01:00 |
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Max
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9d0ada54e0
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Creating Unity project
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2025-01-17 13:38:27 +01:00 |
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Max
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44d8d6a8d8
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Initial commit
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2025-01-17 12:27:49 +01:00 |
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