Max
|
8c87c6c6dd
|
unsaved thing
|
2025-01-21 17:24:02 +01:00 |
|
Max
|
63209a12dc
|
working on health and passing turn without using two dice pairs
|
2025-01-21 17:22:00 +01:00 |
|
Max
|
31917ba415
|
Implemented unselecting dice selection
|
2025-01-21 15:55:10 +01:00 |
|
Max
|
1b55b43f34
|
Implemented matching dice rooms
|
2025-01-21 14:41:43 +01:00 |
|
Max
|
dbef10d80a
|
Added roll dice button
|
2025-01-21 14:01:18 +01:00 |
|
Max
|
d04624edfd
|
Implemented both dice selections
|
2025-01-20 14:59:33 +01:00 |
|
Max Dodd
|
2b08dc425f
|
Implemented dice rolling.
|
2025-01-19 18:59:50 +01:00 |
|
Max Dodd
|
4bd34a1335
|
Implemented basic room exploration logic.
|
2025-01-19 14:06:07 +01:00 |
|
Max
|
cb7aff20dd
|
Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes.
|
2025-01-17 16:57:56 +01:00 |
|
Max
|
9d0ada54e0
|
Creating Unity project
|
2025-01-17 13:38:27 +01:00 |
|
Max
|
44d8d6a8d8
|
Initial commit
|
2025-01-17 12:27:49 +01:00 |
|