Max
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03f0f7859e
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UNFINISHED Implemented procedural dice generation. Way too hard
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2025-02-17 16:51:45 +01:00 |
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Max
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ea1ca7a0cd
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Fixed room overlaps
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2025-02-14 09:37:51 +01:00 |
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Max
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ec466ee6cd
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Implemented loading dungeon map json into Unity.
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2025-02-11 18:19:18 +01:00 |
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Max
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0ff1e92fb9
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Implemeted dungeon map serialization.
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2025-02-10 16:36:10 +01:00 |
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Max
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fe1c11aeef
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Adding some newer partially generated dungeons.
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2025-02-06 16:46:28 +01:00 |
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Max
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d091a7f745
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Fixed bug where entrance lines on the left and right would start too far down.
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2025-02-04 17:30:52 +01:00 |
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