..
abilityword
Remove superfluous addManaCost method ( #11288 )
2023-10-09 15:25:19 -04:00
common
refactor Quartzwood Crasher; Goro-Goro and Satoru
2023-11-08 23:28:12 -05:00
condition
Refactored Ent's Fury
2023-11-07 10:20:26 -06:00
costs
performance: improved CPU/memory usage with copy of cost's targets (related to #11285 ), added runtime check for wrong targets usage
2023-11-07 02:47:48 +04:00
decorator
Remove superfluous addManaCost method ( #11288 )
2023-10-09 15:25:19 -04:00
dynamicvalue
text fixes
2023-11-01 23:28:07 -04:00
effects
Fix copying subabilities to no longer duplicate them ( #11399 )
2023-11-12 19:57:39 -05:00
hint
refactor: improved ability's modes code (related to #11333 )
2023-10-28 15:46:03 +04:00
icon
keyword
Fix copying subabilities to no longer duplicate them ( #11399 )
2023-11-12 19:57:39 -05:00
mana
refactor: additional improves for mana choice in some cards, related to Naked Singularity from 81039d6e72
2023-09-23 06:39:01 +04:00
meta
token
Create common implementation for predefined tokens ( #11065 )
2023-08-29 20:28:21 -04:00
Abilities.java
AbilitiesImpl.java
performance: improved CPU usage in games with big amount of permanents (related to #11285 )
2023-11-07 01:14:07 +04:00
Ability.java
Fix copying subabilities to no longer duplicate them ( #11399 )
2023-11-12 19:57:39 -05:00
AbilityImpl.java
performance: improved CPU/memory usage with copy of cost's targets (related to #11285 ), added runtime check for wrong targets usage
2023-11-07 02:47:48 +04:00
ActivatedAbility.java
Rework AsThough handling to allow choosing/affecting a specific alternate cast ( #11114 )
2023-10-02 18:42:54 -04:00
ActivatedAbilityImpl.java
Remove superfluous addManaCost method ( #11288 )
2023-10-09 15:25:19 -04:00
ActivationInfo.java
CompoundAbility.java
DelayedTriggeredAbilities.java
DelayedTriggeredAbility.java
EvasionAbility.java
LoyaltyAbility.java
Cleanup activated ability constructors ( #11283 )
2023-10-08 22:55:31 -04:00
MageSingleton.java
Mode.java
Add modeTag + hint of used modes for "choose one that hasn't been chosen" abilities. ( #10860 )
2023-08-26 23:09:04 -04:00
Modes.java
choose mode improves:
2023-11-02 17:57:55 +04:00
OpeningHandAction.java
PlayLandAbility.java
Rework AsThough handling to allow choosing/affecting a specific alternate cast ( #11114 )
2023-10-02 18:42:54 -04:00
Pronoun.java
SpecialAction.java
refactor: removed unused data from special action, improved code (related to #11137 )
2023-09-17 14:37:49 +04:00
SpecialActions.java
refactor: removed unused data from special action, improved code (related to #11137 )
2023-09-17 14:37:49 +04:00
SpellAbility.java
Implement Prototype ability ( #11249 )
2023-10-09 21:06:19 -04:00
StateTriggeredAbility.java
cleanup some superfluous overrides ( #11243 )
2023-10-01 22:50:28 -04:00
StaticAbility.java
clean some of the most frequent copy constructor / copy method ( #11053 )
2023-08-30 19:48:03 -04:00
TriggeredAbilities.java
fix #11385 - triggers once per turn
2023-11-03 20:52:36 -04:00
TriggeredAbility.java
fix #11385 - triggers once per turn
2023-11-03 20:52:36 -04:00
TriggeredAbilityImpl.java
various and sundry text fixes
2023-11-04 18:41:56 -04:00