forked from External/mage
refactor Quartzwood Crasher; Goro-Goro and Satoru
to use DealCombatDamageControlledTriggeredAbility
This commit is contained in:
parent
4a250c48a5
commit
5c83bbe970
3 changed files with 36 additions and 170 deletions
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@ -1,7 +1,7 @@
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealCombatDamageControlledTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.CreateTokenEffect;
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@ -11,23 +11,24 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.EnteredThisTurnPredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.DragonSpiritToken;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author TheElk801
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* @author Grath
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*/
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public final class GoroGoroAndSatoru extends CardImpl {
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private static final FilterCreaturePermanent filter
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= new FilterCreaturePermanent("creatures you control that entered the battlefield this turn");
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static {
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filter.add(EnteredThisTurnPredicate.instance);
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}
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public GoroGoroAndSatoru(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}{B}{R}");
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@ -39,7 +40,9 @@ public final class GoroGoroAndSatoru extends CardImpl {
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// Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a
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// player, create a 5/5 red Dragon Spirit creature token with flying.
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this.addAbility(new GoroGoroAndSatoruTriggeredAbility());
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this.addAbility(new DealCombatDamageControlledTriggeredAbility(
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new CreateTokenEffect(new DragonSpiritToken()), filter
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));
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// {1}{R}: Creatures you control gain haste until end of turn.
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this.addAbility(new SimpleActivatedAbility(new GainAbilityControlledEffect(
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@ -57,59 +60,3 @@ public final class GoroGoroAndSatoru extends CardImpl {
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return new GoroGoroAndSatoru(this);
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}
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}
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class GoroGoroAndSatoruTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterControlledCreaturePermanent filter
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= new FilterControlledCreaturePermanent("creatures you control that entered the battlefield this turn");
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static {
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filter.add(EnteredThisTurnPredicate.instance);
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}
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private final Set<UUID> damagedPlayerIds = new HashSet<>();
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public GoroGoroAndSatoruTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new DragonSpiritToken()), false);
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}
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private GoroGoroAndSatoruTriggeredAbility(final GoroGoroAndSatoruTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GoroGoroAndSatoruTriggeredAbility copy() {
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return new GoroGoroAndSatoruTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY
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|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) &&
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filter.match(p, getControllerId(), this, game) &&
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!damagedPlayerIds.contains(event.getPlayerId())) {
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damagedPlayerIds.add(event.getPlayerId());
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return true;
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}
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}
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
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(event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
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damagedPlayerIds.clear();
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.";
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}
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}
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@ -2,27 +2,33 @@ package mage.cards.q;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealCombatDamageControlledTriggeredAbility;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.DinosaurBeastToken;
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import mage.target.targetpointer.FixedTarget;
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import mage.watchers.Watcher;
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import java.util.*;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class QuartzwoodCrasher extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control with trample");
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static {
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filter.add(new AbilityPredicate(TrampleAbility.class));
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}
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public QuartzwoodCrasher(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{G}");
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@ -35,7 +41,7 @@ public final class QuartzwoodCrasher extends CardImpl {
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this.addAbility(TrampleAbility.getInstance());
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// Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
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this.addAbility(new QuartzwoodCrasherTriggeredAbility());
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this.addAbility(new DealCombatDamageControlledTriggeredAbility(new QuartzwoodCrasherEffect(), filter));
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}
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private QuartzwoodCrasher(final QuartzwoodCrasher card) {
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@ -48,62 +54,12 @@ public final class QuartzwoodCrasher extends CardImpl {
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}
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}
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class QuartzwoodCrasherTriggeredAbility extends TriggeredAbilityImpl {
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private final Set<UUID> damagedPlayerIds = new HashSet<>();
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QuartzwoodCrasherTriggeredAbility() {
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super(Zone.BATTLEFIELD, new QuartzwoodCrasherEffect(), false);
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this.addWatcher(new QuartzwoodCrasherWatcher());
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}
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private QuartzwoodCrasherTriggeredAbility(final QuartzwoodCrasherTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public QuartzwoodCrasherTriggeredAbility copy() {
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return new QuartzwoodCrasherTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
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damagedPlayerIds.clear();
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return false;
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}
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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&& ((DamagedPlayerEvent) event).isCombatDamage()) {
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Permanent creature = game.getPermanent(event.getSourceId());
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if (creature != null && creature.isControlledBy(controllerId)
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&& creature.hasAbility(TrampleAbility.getInstance(), game)
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&& !damagedPlayerIds.contains(event.getTargetId())) {
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damagedPlayerIds.add(event.getTargetId());
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever one or more creatures you control with trample deal combat damage to a player, " +
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"create an X/X green Dinosaur Beast creature token with trample, " +
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"where X is the amount of damage those creatures dealt to that player.";
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}
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}
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class QuartzwoodCrasherEffect extends OneShotEffect {
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QuartzwoodCrasherEffect() {
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super(Outcome.Benefit);
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this.staticText = "create an X/X green Dinosaur Beast creature token with trample, " +
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"where X is the amount of damage those creatures dealt to that player.";
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}
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private QuartzwoodCrasherEffect(final QuartzwoodCrasherEffect effect) {
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@ -117,45 +73,7 @@ class QuartzwoodCrasherEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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QuartzwoodCrasherWatcher watcher = game.getState().getWatcher(QuartzwoodCrasherWatcher.class);
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return watcher != null && new DinosaurBeastToken(
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watcher.getDamage(targetPointer.getFirst(game, source), source.getControllerId())
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return new DinosaurBeastToken(SavedDamageValue.MUCH.calculate(game, source, this)
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).putOntoBattlefield(1, game, source, source.getControllerId());
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}
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}
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class QuartzwoodCrasherWatcher extends Watcher {
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private final Map<UUID, Map<UUID, Integer>> damageMap = new HashMap<>();
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QuartzwoodCrasherWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST
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|| event.getType() == GameEvent.EventType.CLEANUP_STEP_POST) {
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damageMap.clear();
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return;
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}
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if (event.getType() != GameEvent.EventType.DAMAGED_PLAYER
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|| !((DamagedPlayerEvent) event).isCombatDamage()) {
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return;
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}
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Permanent creature = game.getPermanent(event.getSourceId());
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if (creature == null || !creature.hasAbility(TrampleAbility.getInstance(), game)) {
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return;
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}
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damageMap
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.computeIfAbsent(event.getTargetId(), x -> new HashMap<>())
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.compute(creature.getControllerId(), (uuid, i) -> i == null ? event.getAmount() : event.getAmount() + i);
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}
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public int getDamage(UUID damagedPlayerId, UUID controllerId) {
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if (!damageMap.containsKey(damagedPlayerId)) {
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return 0;
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}
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return damageMap.get(damagedPlayerId).getOrDefault(controllerId, 0);
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}
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}
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@ -39,7 +39,8 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
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super(zone, effect, optional);
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this.setTargetPointer = setTargetPointer;
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this.filter = filter;
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setTriggerPhrase("Whenever one or more " + filter.getMessage() + " you control deal combat damage to a player, ");
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String filterMessage = (filter.getMessage().contains("you control") ? filter.getMessage() : filter.getMessage() + " you control");
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setTriggerPhrase("Whenever one or more " + filterMessage + " deal combat damage to a player, ");
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}
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protected DealCombatDamageControlledTriggeredAbility(final DealCombatDamageControlledTriggeredAbility ability) {
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@ -65,8 +66,8 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
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.filter(e -> {
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Permanent permanent = game.getPermanentOrLKIBattlefield(e.getSourceId());
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return permanent != null
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&& filter.match(permanent, game)
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&& permanent.isControlledBy(this.getControllerId());
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&& permanent.isControlledBy(this.getControllerId())
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&& filter.match(permanent, game);
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})
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.collect(Collectors.toList());
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@ -87,4 +88,4 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
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return true;
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}
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}
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}
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