refactor Quartzwood Crasher; Goro-Goro and Satoru

to use DealCombatDamageControlledTriggeredAbility
This commit is contained in:
xenohedron 2023-11-08 23:28:12 -05:00
parent 4a250c48a5
commit 5c83bbe970
3 changed files with 36 additions and 170 deletions

View file

@ -1,7 +1,7 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealCombatDamageControlledTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
@ -11,23 +11,24 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.EnteredThisTurnPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.DragonSpiritToken;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author TheElk801
* @author Grath
*/
public final class GoroGoroAndSatoru extends CardImpl {
private static final FilterCreaturePermanent filter
= new FilterCreaturePermanent("creatures you control that entered the battlefield this turn");
static {
filter.add(EnteredThisTurnPredicate.instance);
}
public GoroGoroAndSatoru(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}{B}{R}");
@ -39,7 +40,9 @@ public final class GoroGoroAndSatoru extends CardImpl {
// Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a
// player, create a 5/5 red Dragon Spirit creature token with flying.
this.addAbility(new GoroGoroAndSatoruTriggeredAbility());
this.addAbility(new DealCombatDamageControlledTriggeredAbility(
new CreateTokenEffect(new DragonSpiritToken()), filter
));
// {1}{R}: Creatures you control gain haste until end of turn.
this.addAbility(new SimpleActivatedAbility(new GainAbilityControlledEffect(
@ -57,59 +60,3 @@ public final class GoroGoroAndSatoru extends CardImpl {
return new GoroGoroAndSatoru(this);
}
}
class GoroGoroAndSatoruTriggeredAbility extends TriggeredAbilityImpl {
private static final FilterControlledCreaturePermanent filter
= new FilterControlledCreaturePermanent("creatures you control that entered the battlefield this turn");
static {
filter.add(EnteredThisTurnPredicate.instance);
}
private final Set<UUID> damagedPlayerIds = new HashSet<>();
public GoroGoroAndSatoruTriggeredAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new DragonSpiritToken()), false);
}
private GoroGoroAndSatoruTriggeredAbility(final GoroGoroAndSatoruTriggeredAbility ability) {
super(ability);
}
@Override
public GoroGoroAndSatoruTriggeredAbility copy() {
return new GoroGoroAndSatoruTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY
|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) &&
filter.match(p, getControllerId(), this, game) &&
!damagedPlayerIds.contains(event.getPlayerId())) {
damagedPlayerIds.add(event.getPlayerId());
return true;
}
}
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
(event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
damagedPlayerIds.clear();
}
return false;
}
@Override
public String getRule() {
return "Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.";
}
}

View file

@ -2,27 +2,33 @@ package mage.cards.q;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealCombatDamageControlledTriggeredAbility;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.DinosaurBeastToken;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
import java.util.*;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class QuartzwoodCrasher extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control with trample");
static {
filter.add(new AbilityPredicate(TrampleAbility.class));
}
public QuartzwoodCrasher(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{G}");
@ -35,7 +41,7 @@ public final class QuartzwoodCrasher extends CardImpl {
this.addAbility(TrampleAbility.getInstance());
// Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
this.addAbility(new QuartzwoodCrasherTriggeredAbility());
this.addAbility(new DealCombatDamageControlledTriggeredAbility(new QuartzwoodCrasherEffect(), filter));
}
private QuartzwoodCrasher(final QuartzwoodCrasher card) {
@ -48,62 +54,12 @@ public final class QuartzwoodCrasher extends CardImpl {
}
}
class QuartzwoodCrasherTriggeredAbility extends TriggeredAbilityImpl {
private final Set<UUID> damagedPlayerIds = new HashSet<>();
QuartzwoodCrasherTriggeredAbility() {
super(Zone.BATTLEFIELD, new QuartzwoodCrasherEffect(), false);
this.addWatcher(new QuartzwoodCrasherWatcher());
}
private QuartzwoodCrasherTriggeredAbility(final QuartzwoodCrasherTriggeredAbility ability) {
super(ability);
}
@Override
public QuartzwoodCrasherTriggeredAbility copy() {
return new QuartzwoodCrasherTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
damagedPlayerIds.clear();
return false;
}
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER
&& ((DamagedPlayerEvent) event).isCombatDamage()) {
Permanent creature = game.getPermanent(event.getSourceId());
if (creature != null && creature.isControlledBy(controllerId)
&& creature.hasAbility(TrampleAbility.getInstance(), game)
&& !damagedPlayerIds.contains(event.getTargetId())) {
damagedPlayerIds.add(event.getTargetId());
this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever one or more creatures you control with trample deal combat damage to a player, " +
"create an X/X green Dinosaur Beast creature token with trample, " +
"where X is the amount of damage those creatures dealt to that player.";
}
}
class QuartzwoodCrasherEffect extends OneShotEffect {
QuartzwoodCrasherEffect() {
super(Outcome.Benefit);
this.staticText = "create an X/X green Dinosaur Beast creature token with trample, " +
"where X is the amount of damage those creatures dealt to that player.";
}
private QuartzwoodCrasherEffect(final QuartzwoodCrasherEffect effect) {
@ -117,45 +73,7 @@ class QuartzwoodCrasherEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
QuartzwoodCrasherWatcher watcher = game.getState().getWatcher(QuartzwoodCrasherWatcher.class);
return watcher != null && new DinosaurBeastToken(
watcher.getDamage(targetPointer.getFirst(game, source), source.getControllerId())
return new DinosaurBeastToken(SavedDamageValue.MUCH.calculate(game, source, this)
).putOntoBattlefield(1, game, source, source.getControllerId());
}
}
class QuartzwoodCrasherWatcher extends Watcher {
private final Map<UUID, Map<UUID, Integer>> damageMap = new HashMap<>();
QuartzwoodCrasherWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST
|| event.getType() == GameEvent.EventType.CLEANUP_STEP_POST) {
damageMap.clear();
return;
}
if (event.getType() != GameEvent.EventType.DAMAGED_PLAYER
|| !((DamagedPlayerEvent) event).isCombatDamage()) {
return;
}
Permanent creature = game.getPermanent(event.getSourceId());
if (creature == null || !creature.hasAbility(TrampleAbility.getInstance(), game)) {
return;
}
damageMap
.computeIfAbsent(event.getTargetId(), x -> new HashMap<>())
.compute(creature.getControllerId(), (uuid, i) -> i == null ? event.getAmount() : event.getAmount() + i);
}
public int getDamage(UUID damagedPlayerId, UUID controllerId) {
if (!damageMap.containsKey(damagedPlayerId)) {
return 0;
}
return damageMap.get(damagedPlayerId).getOrDefault(controllerId, 0);
}
}

View file

@ -39,7 +39,8 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
super(zone, effect, optional);
this.setTargetPointer = setTargetPointer;
this.filter = filter;
setTriggerPhrase("Whenever one or more " + filter.getMessage() + " you control deal combat damage to a player, ");
String filterMessage = (filter.getMessage().contains("you control") ? filter.getMessage() : filter.getMessage() + " you control");
setTriggerPhrase("Whenever one or more " + filterMessage + " deal combat damage to a player, ");
}
protected DealCombatDamageControlledTriggeredAbility(final DealCombatDamageControlledTriggeredAbility ability) {
@ -65,8 +66,8 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
.filter(e -> {
Permanent permanent = game.getPermanentOrLKIBattlefield(e.getSourceId());
return permanent != null
&& filter.match(permanent, game)
&& permanent.isControlledBy(this.getControllerId());
&& permanent.isControlledBy(this.getControllerId())
&& filter.match(permanent, game);
})
.collect(Collectors.toList());
@ -87,4 +88,4 @@ public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbility
return true;
}
}
}