foul-magics/Mage/src/main/java/mage/game/events/CoinFlippedEvent.java
Susucre 95adcf0e9a revert the GameEvent::setSourceId removal
xenodron mentionned that one of the use of setSourceId is to more easily find the Event that use non-standard
sourceId.

So reverting the change made in a previous commit.

It was a non-functional change meant to ease new
BatchEvent sharing sourceId, but I'll use setSourceId
instead there.
2024-04-30 11:51:11 +02:00

53 lines
1.2 KiB
Java

package mage.game.events;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
**/
public class CoinFlippedEvent extends GameEvent {
private final boolean result;
private final boolean chosen;
private final boolean winnable;
private final int flipCount; // Number of flips that lead to this event. see [[Krark's Thumb]]
CoinFlippedEvent(UUID playerId, UUID sourceId, int flipCount, boolean result, boolean chosen, boolean winnable) {
super(GameEvent.EventType.COIN_FLIPPED, playerId, null, playerId);
this.result = result;
this.chosen = chosen;
this.winnable = winnable;
this.flipCount = flipCount;
this.setSourceId(sourceId);
}
public boolean getResult() {
return result;
}
public int getFlipCount() {
return flipCount;
}
public String getResultName() {
return CardUtil.booleanToFlipName(result);
}
public boolean getChosen() {
return chosen;
}
public String getChosenName() {
return CardUtil.booleanToFlipName(chosen);
}
public boolean isWinnable() {
return winnable;
}
public boolean wasWon() {
return result == chosen;
}
}