Susucre
95adcf0e9a
revert the GameEvent::setSourceId removal
...
xenodron mentionned that one of the use of setSourceId is to more easily find the Event that use non-standard
sourceId.
So reverting the change made in a previous commit.
It was a non-functional change meant to ease new
BatchEvent sharing sourceId, but I'll use setSourceId
instead there.
2024-04-30 11:51:11 +02:00
Susucre
868cd4d8fd
clean all usage of GameEvent::setSourceId
2024-04-28 14:21:43 +02:00
jimga150
28a1442899
Krark's Thumb - fixed that it can generates too many flip triggers ( #12152 )
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Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com>
2024-04-22 11:22:42 +04:00
Evan Kranzler
e7adae42ef
[MH2] Implemented Tavern Scoundrel
2021-06-02 08:48:49 -04:00
Oleg Agafonov
db239a1055
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
Evan Kranzler
c34f611279
updated Krark's Thumb, still doesn't work in multiples
2019-01-15 16:55:45 -05:00
Evan Kranzler
57a362ae29
updated abilities which trigger off of a coin flip
2019-01-15 16:16:56 -05:00
Evan Kranzler
535fe221e3
rewrote how coins are flipped
2019-01-15 15:56:40 -05:00