forked from External/mage
33 lines
895 B
Java
33 lines
895 B
Java
package mage.game.turn;
|
|
|
|
import mage.constants.TurnPhase;
|
|
import mage.game.events.GameEvent.EventType;
|
|
|
|
/**
|
|
* @author BetaSteward_at_googlemail.com
|
|
*/
|
|
public class CombatPhase extends Phase {
|
|
|
|
public CombatPhase() {
|
|
this.type = TurnPhase.COMBAT;
|
|
this.event = EventType.COMBAT_PHASE;
|
|
this.preEvent = EventType.COMBAT_PHASE_PRE;
|
|
this.postEvent = EventType.COMBAT_PHASE_POST;
|
|
this.steps.add(new BeginCombatStep());
|
|
this.steps.add(new DeclareAttackersStep());
|
|
this.steps.add(new DeclareBlockersStep());
|
|
this.steps.add(new CombatDamageStep(true));
|
|
this.steps.add(new CombatDamageStep(false));
|
|
this.steps.add(new EndOfCombatStep());
|
|
}
|
|
|
|
protected CombatPhase(final CombatPhase phase) {
|
|
super(phase);
|
|
}
|
|
|
|
@Override
|
|
public CombatPhase copy() {
|
|
return new CombatPhase(this);
|
|
}
|
|
|
|
}
|