* refactor: improved target pointer init code and logic, added docs and runtime checks;
* game: fixed miss or wrong init calls in some continuous effects;
* game: fixed wrong usage of target pointers (miss copy code, miss npe checks);
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
* [LTR] Implement Shelob, Child of Ungoliant
This is almost working.
I could not figure out why, but tokens made with the trigger still have subtypes, even though it has only artifact as its type.
* fix subtype of the token copy not being cleaned.
fixed Myrkul, Lord of Bones that had the same issue.
removed game argument from CreateTokenCopyTargetEffect's PermanentModifier. It was only used by Myrkul, and with no effect.
* remove incubate skip
* initial implementation of DFC tokens
* separate incubator back face to separate class
* small refactor to token copy function
* token copies now have back faces as well
* effects which modify token copies now correctly apply to both faces
* add skip for exception
* tokens now enter transformed correctly
* [MOC] remove skip for incubate
* fix verify failure
* Implemented Mirage Phalanx
* Changed based on first set of comments
* Reordered variables in alphabetical order
* Added support for removing abilities from a token before creating it.
* Fixed typo in CreateTokenCopyTargetEffect, should have been getAddedPermanents not getAddedPermanent (with the s).
* Updated how soulbond is removed from MiragePhalanx tokens
* Fixed missing fields in the copy constructor
* - Refactoring the exileTokensCreated function to exile all tokens as a single trigger.
- Changed Mirage Phalanx to use the new exileTokensCreated function
- changed ’ to '
* removed and renamed SubTypeList
* updated subtype test
* refactored Changeling to be an ability that actually does something
* moved isAllCreatureTypes into SubTypes class
* renamed copyTo method to copyFrom
* added removeAllCreatureTypes where usable
* replaced some subtype methods
* replaced some more subtype methods
* replaced subtype mass add/remove methods
* updated more subtype methods
* fixed some errors
* made common shared creature type predicate
* refactored another card involving subtypes
* Added usage of object attribute in subTypes's write operations;
* Refactor: use same param styles in subtype methods
* Refactor: simplified usage of copy appliers;
* Refactor: fixed code usage in CopyApplier
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
* Now ZCC of copied spells syncs with source card or coping spell (allows to keep ability settings that depends on ZCC);
* Fixed bug that allows to lost kicked status in copied spells after counter the original spell or moves the original card (see #7192);
* Test framework: improved support of targeting copy or non copy spells on stack;
* updated Changelings to use setIsAllCreatureTypes
* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling
* added test for Mistform Ultimus
* updated effects which give all creature types to controlled creatures
* updated effects which give all creature types to targeted creatures
* Update LoseAllCreatureTypesTargetEffect.java
* updated effects which give all creature types to attached creatures
* Update EgoErasure.java
* added another test for changelings
* updated two tokens I left out before
* updated hasSubtype
* updated shareCreatureTypes
* fixed an incorrect test
* cleaned up some cards which check for shared creature types
* added new changeling test
* fixed issue with shareCreatureTypes
* fixed a text issue
* added new tests for subtype effects
* various individual card fixes and cleanups
* fixed and updated various effects
* many more fixes
* a few more fixes
* added test for One with the Stars
* added changeling verify test
* updated effects which add additional subtypes
* more miscellaneous fixes
* added additional test
* some fixes for card type checks
* updated methods for adding types to make it easier to avoid duplicates and illegal additions
* small test update
* fixed a recursive loop issue
* fixed another error
* fixed it for real this time
* streamlined type removal process
* streamlined subtype set generation