forked from External/mage
Reflection of Kiki-Jiki tokens were being sacrificed even if not under the control of Reflection of Kiki-Jiki controller.
411 lines
15 KiB
Java
411 lines
15 KiB
Java
package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.Mode;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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import mage.target.targetpointer.FixedTarget;
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import mage.target.targetpointer.FixedTargets;
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import mage.util.CardUtil;
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import mage.util.functions.CopyApplier;
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import mage.util.functions.EmptyCopyApplier;
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import java.util.*;
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/**
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* @author LevelX2
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*/
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public class CreateTokenCopyTargetEffect extends OneShotEffect {
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private final Set<Class<? extends Ability>> abilityClazzesToRemove;
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private final List<Permanent> addedTokenPermanents;
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private final List<Ability> additionalAbilities;
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private final CardType additionalCardType;
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private SubType additionalSubType;
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private final UUID attackedPlayer;
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private final boolean attacking;
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private boolean becomesArtifact;
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private ObjectColor color;
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private CounterType counter;
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private final boolean gainsFlying;
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private boolean hasHaste;
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private boolean isntLegendary = false;
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private int number;
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private int numberOfCounters;
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private SubType onlySubType;
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private final UUID playerId;
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private final boolean tapped;
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private Permanent savedPermanent = null;
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private int startingLoyalty = -1;
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private final int tokenPower;
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private final int tokenToughness;
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private boolean useLKI = false;
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public CreateTokenCopyTargetEffect(boolean useLKI) {
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this();
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this.useLKI = useLKI;
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}
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public CreateTokenCopyTargetEffect() {
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this((UUID) null);
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}
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public CreateTokenCopyTargetEffect(CounterType counter, int numberOfCounters) {
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this((UUID) null);
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this.counter = counter;
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this.numberOfCounters = numberOfCounters;
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}
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public CreateTokenCopyTargetEffect(UUID playerId) {
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this(playerId, null, false);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste) {
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this(playerId, additionalCardType, hasHaste, 1);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number) {
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this(playerId, additionalCardType, hasHaste, number, false, false);
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}
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/**
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* @param playerId null the token is controlled/owned by the controller of
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* the source ability
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* @param additionalCardType the token gains this card type in addition
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* @param hasHaste the token gains haste
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* @param number number of tokens to put into play
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* @param tapped
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* @param attacking
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*/
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking) {
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this(playerId, additionalCardType, hasHaste, number, tapped, attacking, null);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer) {
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this(playerId, additionalCardType, hasHaste, number, tapped, attacking, attackedPlayer, Integer.MIN_VALUE, Integer.MIN_VALUE, false);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer, int power, int toughness, boolean gainsFlying) {
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super(Outcome.PutCreatureInPlay);
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this.playerId = playerId;
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this.additionalCardType = additionalCardType;
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this.hasHaste = hasHaste;
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this.addedTokenPermanents = new ArrayList<>();
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this.number = number;
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this.tapped = tapped;
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this.attacking = attacking;
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this.attackedPlayer = attackedPlayer;
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this.tokenPower = power;
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this.tokenToughness = toughness;
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this.gainsFlying = gainsFlying;
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this.abilityClazzesToRemove = new HashSet<>();
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this.additionalAbilities = new ArrayList<>();
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}
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public CreateTokenCopyTargetEffect(final CreateTokenCopyTargetEffect effect) {
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super(effect);
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this.abilityClazzesToRemove = new HashSet<>(effect.abilityClazzesToRemove);
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this.addedTokenPermanents = new ArrayList<>(effect.addedTokenPermanents);
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this.additionalAbilities = new ArrayList<>(effect.additionalAbilities);
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this.additionalCardType = effect.additionalCardType;
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this.additionalSubType = effect.additionalSubType;
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this.attackedPlayer = effect.attackedPlayer;
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this.attacking = effect.attacking;
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this.becomesArtifact = effect.becomesArtifact;
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this.color = effect.color;
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this.counter = effect.counter;
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this.gainsFlying = effect.gainsFlying;
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this.hasHaste = effect.hasHaste;
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this.isntLegendary = effect.isntLegendary;
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this.number = effect.number;
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this.numberOfCounters = effect.numberOfCounters;
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this.onlySubType = effect.onlySubType;
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this.playerId = effect.playerId;
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this.savedPermanent = effect.savedPermanent;
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this.startingLoyalty = effect.startingLoyalty;
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this.tapped = effect.tapped;
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this.tokenPower = effect.tokenPower;
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this.tokenToughness = effect.tokenToughness;
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this.useLKI = effect.useLKI;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId;
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if (getTargetPointer() instanceof FixedTarget) {
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targetId = ((FixedTarget) getTargetPointer()).getTarget();
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} else {
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targetId = getTargetPointer().getFirst(game, source);
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}
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Permanent permanent;
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if (savedPermanent != null) {
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permanent = savedPermanent;
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} else if (useLKI) {
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permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
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} else {
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permanent = game.getPermanentOrLKIBattlefield(targetId);
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}
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// can target card or permanent
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Card copyFrom;
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CopyApplier applier = new EmptyCopyApplier();
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if (permanent != null) {
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// handle copies of copies
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Permanent copyFromPermanent = permanent;
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for (ContinuousEffect effect : game.getState().getContinuousEffects().getLayeredEffects(game)) {
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if (effect instanceof CopyEffect) {
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CopyEffect copyEffect = (CopyEffect) effect;
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// there is another copy effect that our targetPermanent copies stats from
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if (copyEffect.getSourceId().equals(permanent.getId())) {
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MageObject object = ((CopyEffect) effect).getTarget();
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if (object instanceof Permanent) {
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copyFromPermanent = (Permanent) object;
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if (copyEffect.getApplier() != null) {
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applier = copyEffect.getApplier();
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}
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}
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}
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}
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}
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copyFrom = copyFromPermanent;
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} else {
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copyFrom = game.getCard(getTargetPointer().getFirst(game, source));
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}
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if (copyFrom == null) {
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return false;
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}
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// create token and modify all attributes permanently (without game usage)
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(copyFrom, game); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer)
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applier.apply(game, token, source, targetId);
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if (becomesArtifact) {
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token.addCardType(CardType.ARTIFACT);
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}
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if (isntLegendary) {
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token.getSuperType().remove(SuperType.LEGENDARY);
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}
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if (startingLoyalty != -1) {
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token.setStartingLoyalty(startingLoyalty);
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}
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if (additionalCardType != null) {
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token.addCardType(additionalCardType);
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}
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if (hasHaste) {
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token.addAbility(HasteAbility.getInstance());
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}
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if (gainsFlying) {
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token.addAbility(FlyingAbility.getInstance());
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}
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if (tokenPower != Integer.MIN_VALUE) {
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token.removePTCDA();
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token.getPower().modifyBaseValue(tokenPower);
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}
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if (tokenToughness != Integer.MIN_VALUE) {
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token.removePTCDA();
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token.getToughness().modifyBaseValue(tokenToughness);
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}
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if (onlySubType != null) {
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token.removeAllCreatureTypes();
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token.addSubType(onlySubType);
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}
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if (additionalSubType != null) {
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token.addSubType(additionalSubType);
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}
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if (color != null) {
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token.getColor().setColor(color);
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}
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additionalAbilities.stream().forEach(token::addAbility);
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if (!this.abilityClazzesToRemove.isEmpty()) {
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List<Ability> abilitiesToRemoveTmp = new ArrayList<>();
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// Find the ones to remove
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for (Ability ability : token.getAbilities()) {
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if (this.abilityClazzesToRemove.contains(ability.getClass())) {
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abilitiesToRemoveTmp.add(ability);
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}
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}
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// Remove them
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for (Ability ability : abilitiesToRemoveTmp) {
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// Remove subabilities
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token.removeAbilities(ability.getSubAbilities());
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// Remove the ability
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token.removeAbility(ability);
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}
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}
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token.putOntoBattlefield(number, game, source, playerId == null ? source.getControllerId() : playerId, tapped, attacking, attackedPlayer);
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for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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addedTokenPermanents.add(tokenPermanent);
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// add counters if necessary ie Ochre Jelly
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if (counter != null
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&& numberOfCounters > 0) {
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tokenPermanent.addCounters(counter.createInstance(numberOfCounters), source.getControllerId(), source, game);
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}
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}
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}
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return true;
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}
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@Override
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public CreateTokenCopyTargetEffect copy() {
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return new CreateTokenCopyTargetEffect(this);
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder("create ");
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if (number == 1) {
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sb.append("a ");
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if (tapped && !attacking) {
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sb.append("tapped ");
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}
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sb.append("token that's a copy of ");
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} else {
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sb.append(number);
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sb.append(" ");
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if (tapped && !attacking) {
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sb.append("tapped ");
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}
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sb.append("tokens that are copies of ");
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}
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if (mode.getTargets().isEmpty()) {
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throw new UnsupportedOperationException("Using default rule generation of target effect without having a target object");
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}
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String targetName = mode.getTargets().get(0).getTargetName();
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if (!targetName.startsWith("another target")) {
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sb.append("target ");
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}
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sb.append(targetName);
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if (attacking) {
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sb.append(" that are");
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if (tapped) {
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sb.append(" tapped and");
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}
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sb.append(" attacking");
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}
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return sb.toString();
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}
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public List<Permanent> getAddedPermanents() {
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return addedTokenPermanents;
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}
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public void setAdditionalSubType(SubType additionalSubType) {
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this.additionalSubType = additionalSubType;
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}
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public void setOnlySubType(SubType onlySubType) {
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this.onlySubType = onlySubType;
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}
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public void setOnlyColor(ObjectColor color) {
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this.color = color;
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}
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public void setUseLKI(boolean useLKI) {
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this.useLKI = useLKI;
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}
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public void setBecomesArtifact(boolean becomesArtifact) {
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this.becomesArtifact = becomesArtifact;
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}
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public void setIsntLegendary(boolean isntLegendary) {
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this.isntLegendary = isntLegendary;
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}
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public void setHasHaste(boolean hasHaste) {
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this.hasHaste = hasHaste;
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}
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public void setStartingLoyalty(int startingLoyalty) {
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this.startingLoyalty = startingLoyalty;
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}
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public void setNumber(int number) {
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this.number = number;
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}
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public void sacrificeTokensCreatedAtNextEndStep(Game game, Ability source) {
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this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_TURN, false);
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}
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public void exileTokensCreatedAtNextEndStep(Game game, Ability source) {
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this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_TURN, true);
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}
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public void sacrificeTokensCreatedAtEndOfCombat(Game game, Ability source) {
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this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_COMBAT, false);
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}
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public void exileTokensCreatedAtEndOfCombat(Game game, Ability source) {
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this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_COMBAT, true);
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}
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private void removeTokensCreatedAtEndOf(Game game, Ability source, PhaseStep phaseStepToExileCards, boolean exile) {
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Effect effect;
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if (exile) {
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effect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD).setText("exile the token copies");
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} else {
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effect = new SacrificeTargetEffect("sacrifice the token copies", source.getControllerId());
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}
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effect.setTargetPointer(new FixedTargets(addedTokenPermanents, game));
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DelayedTriggeredAbility exileAbility;
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switch (phaseStepToExileCards) {
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case END_TURN:
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exileAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect);
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break;
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case END_COMBAT:
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exileAbility = new AtTheEndOfCombatDelayedTriggeredAbility(effect);
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break;
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default:
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return;
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}
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game.addDelayedTriggeredAbility(exileAbility, source);
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}
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public void addAbilityClassesToRemoveFromTokens(Class<? extends Ability> clazz) {
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this.abilityClazzesToRemove.add(clazz);
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}
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public void addAdditionalAbilities(Ability... abilities) {
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this.additionalAbilities.addAll(Arrays.asList(abilities));
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}
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public CreateTokenCopyTargetEffect setSavedPermanent(Permanent savedPermanent) {
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this.savedPermanent = savedPermanent;
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return this;
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}
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}
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