foul-magics/Mage/src/main/java/mage/abilities/effects/common/CreateTokenCopyTargetEffect.java
Grath ac2eb9056d
Reflection of Kiki-Jiki token being sacrificed incorrectly for #8742 (#8743)
Reflection of Kiki-Jiki tokens were being sacrificed even if not under the control of Reflection of Kiki-Jiki controller.
2022-05-13 14:56:47 -06:00

411 lines
15 KiB
Java

package mage.abilities.effects.common;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.Mode;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
import mage.target.targetpointer.FixedTarget;
import mage.target.targetpointer.FixedTargets;
import mage.util.CardUtil;
import mage.util.functions.CopyApplier;
import mage.util.functions.EmptyCopyApplier;
import java.util.*;
/**
* @author LevelX2
*/
public class CreateTokenCopyTargetEffect extends OneShotEffect {
private final Set<Class<? extends Ability>> abilityClazzesToRemove;
private final List<Permanent> addedTokenPermanents;
private final List<Ability> additionalAbilities;
private final CardType additionalCardType;
private SubType additionalSubType;
private final UUID attackedPlayer;
private final boolean attacking;
private boolean becomesArtifact;
private ObjectColor color;
private CounterType counter;
private final boolean gainsFlying;
private boolean hasHaste;
private boolean isntLegendary = false;
private int number;
private int numberOfCounters;
private SubType onlySubType;
private final UUID playerId;
private final boolean tapped;
private Permanent savedPermanent = null;
private int startingLoyalty = -1;
private final int tokenPower;
private final int tokenToughness;
private boolean useLKI = false;
public CreateTokenCopyTargetEffect(boolean useLKI) {
this();
this.useLKI = useLKI;
}
public CreateTokenCopyTargetEffect() {
this((UUID) null);
}
public CreateTokenCopyTargetEffect(CounterType counter, int numberOfCounters) {
this((UUID) null);
this.counter = counter;
this.numberOfCounters = numberOfCounters;
}
public CreateTokenCopyTargetEffect(UUID playerId) {
this(playerId, null, false);
}
public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste) {
this(playerId, additionalCardType, hasHaste, 1);
}
public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number) {
this(playerId, additionalCardType, hasHaste, number, false, false);
}
/**
* @param playerId null the token is controlled/owned by the controller of
* the source ability
* @param additionalCardType the token gains this card type in addition
* @param hasHaste the token gains haste
* @param number number of tokens to put into play
* @param tapped
* @param attacking
*/
public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking) {
this(playerId, additionalCardType, hasHaste, number, tapped, attacking, null);
}
public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer) {
this(playerId, additionalCardType, hasHaste, number, tapped, attacking, attackedPlayer, Integer.MIN_VALUE, Integer.MIN_VALUE, false);
}
public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer, int power, int toughness, boolean gainsFlying) {
super(Outcome.PutCreatureInPlay);
this.playerId = playerId;
this.additionalCardType = additionalCardType;
this.hasHaste = hasHaste;
this.addedTokenPermanents = new ArrayList<>();
this.number = number;
this.tapped = tapped;
this.attacking = attacking;
this.attackedPlayer = attackedPlayer;
this.tokenPower = power;
this.tokenToughness = toughness;
this.gainsFlying = gainsFlying;
this.abilityClazzesToRemove = new HashSet<>();
this.additionalAbilities = new ArrayList<>();
}
public CreateTokenCopyTargetEffect(final CreateTokenCopyTargetEffect effect) {
super(effect);
this.abilityClazzesToRemove = new HashSet<>(effect.abilityClazzesToRemove);
this.addedTokenPermanents = new ArrayList<>(effect.addedTokenPermanents);
this.additionalAbilities = new ArrayList<>(effect.additionalAbilities);
this.additionalCardType = effect.additionalCardType;
this.additionalSubType = effect.additionalSubType;
this.attackedPlayer = effect.attackedPlayer;
this.attacking = effect.attacking;
this.becomesArtifact = effect.becomesArtifact;
this.color = effect.color;
this.counter = effect.counter;
this.gainsFlying = effect.gainsFlying;
this.hasHaste = effect.hasHaste;
this.isntLegendary = effect.isntLegendary;
this.number = effect.number;
this.numberOfCounters = effect.numberOfCounters;
this.onlySubType = effect.onlySubType;
this.playerId = effect.playerId;
this.savedPermanent = effect.savedPermanent;
this.startingLoyalty = effect.startingLoyalty;
this.tapped = effect.tapped;
this.tokenPower = effect.tokenPower;
this.tokenToughness = effect.tokenToughness;
this.useLKI = effect.useLKI;
}
@Override
public boolean apply(Game game, Ability source) {
UUID targetId;
if (getTargetPointer() instanceof FixedTarget) {
targetId = ((FixedTarget) getTargetPointer()).getTarget();
} else {
targetId = getTargetPointer().getFirst(game, source);
}
Permanent permanent;
if (savedPermanent != null) {
permanent = savedPermanent;
} else if (useLKI) {
permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
} else {
permanent = game.getPermanentOrLKIBattlefield(targetId);
}
// can target card or permanent
Card copyFrom;
CopyApplier applier = new EmptyCopyApplier();
if (permanent != null) {
// handle copies of copies
Permanent copyFromPermanent = permanent;
for (ContinuousEffect effect : game.getState().getContinuousEffects().getLayeredEffects(game)) {
if (effect instanceof CopyEffect) {
CopyEffect copyEffect = (CopyEffect) effect;
// there is another copy effect that our targetPermanent copies stats from
if (copyEffect.getSourceId().equals(permanent.getId())) {
MageObject object = ((CopyEffect) effect).getTarget();
if (object instanceof Permanent) {
copyFromPermanent = (Permanent) object;
if (copyEffect.getApplier() != null) {
applier = copyEffect.getApplier();
}
}
}
}
}
copyFrom = copyFromPermanent;
} else {
copyFrom = game.getCard(getTargetPointer().getFirst(game, source));
}
if (copyFrom == null) {
return false;
}
// create token and modify all attributes permanently (without game usage)
EmptyToken token = new EmptyToken();
CardUtil.copyTo(token).from(copyFrom, game); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer)
applier.apply(game, token, source, targetId);
if (becomesArtifact) {
token.addCardType(CardType.ARTIFACT);
}
if (isntLegendary) {
token.getSuperType().remove(SuperType.LEGENDARY);
}
if (startingLoyalty != -1) {
token.setStartingLoyalty(startingLoyalty);
}
if (additionalCardType != null) {
token.addCardType(additionalCardType);
}
if (hasHaste) {
token.addAbility(HasteAbility.getInstance());
}
if (gainsFlying) {
token.addAbility(FlyingAbility.getInstance());
}
if (tokenPower != Integer.MIN_VALUE) {
token.removePTCDA();
token.getPower().modifyBaseValue(tokenPower);
}
if (tokenToughness != Integer.MIN_VALUE) {
token.removePTCDA();
token.getToughness().modifyBaseValue(tokenToughness);
}
if (onlySubType != null) {
token.removeAllCreatureTypes();
token.addSubType(onlySubType);
}
if (additionalSubType != null) {
token.addSubType(additionalSubType);
}
if (color != null) {
token.getColor().setColor(color);
}
additionalAbilities.stream().forEach(token::addAbility);
if (!this.abilityClazzesToRemove.isEmpty()) {
List<Ability> abilitiesToRemoveTmp = new ArrayList<>();
// Find the ones to remove
for (Ability ability : token.getAbilities()) {
if (this.abilityClazzesToRemove.contains(ability.getClass())) {
abilitiesToRemoveTmp.add(ability);
}
}
// Remove them
for (Ability ability : abilitiesToRemoveTmp) {
// Remove subabilities
token.removeAbilities(ability.getSubAbilities());
// Remove the ability
token.removeAbility(ability);
}
}
token.putOntoBattlefield(number, game, source, playerId == null ? source.getControllerId() : playerId, tapped, attacking, attackedPlayer);
for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
Permanent tokenPermanent = game.getPermanent(tokenId);
if (tokenPermanent != null) {
addedTokenPermanents.add(tokenPermanent);
// add counters if necessary ie Ochre Jelly
if (counter != null
&& numberOfCounters > 0) {
tokenPermanent.addCounters(counter.createInstance(numberOfCounters), source.getControllerId(), source, game);
}
}
}
return true;
}
@Override
public CreateTokenCopyTargetEffect copy() {
return new CreateTokenCopyTargetEffect(this);
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder("create ");
if (number == 1) {
sb.append("a ");
if (tapped && !attacking) {
sb.append("tapped ");
}
sb.append("token that's a copy of ");
} else {
sb.append(number);
sb.append(" ");
if (tapped && !attacking) {
sb.append("tapped ");
}
sb.append("tokens that are copies of ");
}
if (mode.getTargets().isEmpty()) {
throw new UnsupportedOperationException("Using default rule generation of target effect without having a target object");
}
String targetName = mode.getTargets().get(0).getTargetName();
if (!targetName.startsWith("another target")) {
sb.append("target ");
}
sb.append(targetName);
if (attacking) {
sb.append(" that are");
if (tapped) {
sb.append(" tapped and");
}
sb.append(" attacking");
}
return sb.toString();
}
public List<Permanent> getAddedPermanents() {
return addedTokenPermanents;
}
public void setAdditionalSubType(SubType additionalSubType) {
this.additionalSubType = additionalSubType;
}
public void setOnlySubType(SubType onlySubType) {
this.onlySubType = onlySubType;
}
public void setOnlyColor(ObjectColor color) {
this.color = color;
}
public void setUseLKI(boolean useLKI) {
this.useLKI = useLKI;
}
public void setBecomesArtifact(boolean becomesArtifact) {
this.becomesArtifact = becomesArtifact;
}
public void setIsntLegendary(boolean isntLegendary) {
this.isntLegendary = isntLegendary;
}
public void setHasHaste(boolean hasHaste) {
this.hasHaste = hasHaste;
}
public void setStartingLoyalty(int startingLoyalty) {
this.startingLoyalty = startingLoyalty;
}
public void setNumber(int number) {
this.number = number;
}
public void sacrificeTokensCreatedAtNextEndStep(Game game, Ability source) {
this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_TURN, false);
}
public void exileTokensCreatedAtNextEndStep(Game game, Ability source) {
this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_TURN, true);
}
public void sacrificeTokensCreatedAtEndOfCombat(Game game, Ability source) {
this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_COMBAT, false);
}
public void exileTokensCreatedAtEndOfCombat(Game game, Ability source) {
this.removeTokensCreatedAtEndOf(game, source, PhaseStep.END_COMBAT, true);
}
private void removeTokensCreatedAtEndOf(Game game, Ability source, PhaseStep phaseStepToExileCards, boolean exile) {
Effect effect;
if (exile) {
effect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD).setText("exile the token copies");
} else {
effect = new SacrificeTargetEffect("sacrifice the token copies", source.getControllerId());
}
effect.setTargetPointer(new FixedTargets(addedTokenPermanents, game));
DelayedTriggeredAbility exileAbility;
switch (phaseStepToExileCards) {
case END_TURN:
exileAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect);
break;
case END_COMBAT:
exileAbility = new AtTheEndOfCombatDelayedTriggeredAbility(effect);
break;
default:
return;
}
game.addDelayedTriggeredAbility(exileAbility, source);
}
public void addAbilityClassesToRemoveFromTokens(Class<? extends Ability> clazz) {
this.abilityClazzesToRemove.add(clazz);
}
public void addAdditionalAbilities(Ability... abilities) {
this.additionalAbilities.addAll(Arrays.asList(abilities));
}
public CreateTokenCopyTargetEffect setSavedPermanent(Permanent savedPermanent) {
this.savedPermanent = savedPermanent;
return this;
}
}