forked from External/mage
321 lines
12 KiB
Java
321 lines
12 KiB
Java
package mage.abilities.effects.common;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.UUID;
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import mage.MageObject;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import mage.util.functions.ApplyToPermanent;
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import mage.util.functions.EmptyApplyToPermanent;
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/**
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* @author LevelX2
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*/
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public class CreateTokenCopyTargetEffect extends OneShotEffect {
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private final UUID playerId;
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private final CardType additionalCardType;
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private boolean hasHaste;
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private final int number;
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private List<Permanent> addedTokenPermanents;
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private SubType additionalSubType;
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private SubType onlySubType;
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private boolean tapped;
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private boolean attacking;
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private UUID attackedPlayer;
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private final int tokenPower;
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private final int tokenToughness;
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private boolean gainsFlying;
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private boolean becomesArtifact;
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private ObjectColor color;
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private boolean useLKI = false;
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private boolean isntLegendary = false;
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private int startingLoyalty = -1;
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private final List<Ability> additionalAbilities = new ArrayList();
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public CreateTokenCopyTargetEffect(boolean useLKI) {
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this();
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this.useLKI = useLKI;
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}
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public CreateTokenCopyTargetEffect() {
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this((UUID) null);
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}
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public CreateTokenCopyTargetEffect(UUID playerId) {
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this(playerId, null, false);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste) {
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this(playerId, additionalCardType, hasHaste, 1);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number) {
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this(playerId, additionalCardType, hasHaste, number, false, false);
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}
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/**
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* @param playerId null the token is controlled/owned by the
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* controller of the source ability
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* @param additionalCardType the token gains this card type in addition
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* @param hasHaste the token gains haste
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* @param number number of tokens to put into play
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* @param tapped
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* @param attacking
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*/
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking) {
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this(playerId, additionalCardType, hasHaste, number, tapped, attacking, null);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer) {
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this(playerId, additionalCardType, hasHaste, number, tapped, attacking, attackedPlayer, Integer.MIN_VALUE, Integer.MIN_VALUE, false);
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}
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public CreateTokenCopyTargetEffect(UUID playerId, CardType additionalCardType, boolean hasHaste, int number, boolean tapped, boolean attacking, UUID attackedPlayer, int power, int toughness, boolean gainsFlying) {
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super(Outcome.PutCreatureInPlay);
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this.playerId = playerId;
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this.additionalCardType = additionalCardType;
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this.hasHaste = hasHaste;
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this.addedTokenPermanents = new ArrayList<>();
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this.number = number;
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this.tapped = tapped;
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this.attacking = attacking;
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this.attackedPlayer = attackedPlayer;
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this.tokenPower = power;
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this.tokenToughness = toughness;
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this.gainsFlying = gainsFlying;
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}
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public CreateTokenCopyTargetEffect(final CreateTokenCopyTargetEffect effect) {
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super(effect);
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this.playerId = effect.playerId;
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this.additionalCardType = effect.additionalCardType;
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this.hasHaste = effect.hasHaste;
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this.addedTokenPermanents = new ArrayList<>(effect.addedTokenPermanents);
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this.number = effect.number;
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this.additionalSubType = effect.additionalSubType;
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this.onlySubType = effect.onlySubType;
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this.tapped = effect.tapped;
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this.attacking = effect.attacking;
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this.attackedPlayer = effect.attackedPlayer;
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this.tokenPower = effect.tokenPower;
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this.tokenToughness = effect.tokenToughness;
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this.gainsFlying = effect.gainsFlying;
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this.becomesArtifact = effect.becomesArtifact;
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this.color = effect.color;
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this.useLKI = effect.useLKI;
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this.isntLegendary = effect.isntLegendary;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId;
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if (getTargetPointer() instanceof FixedTarget) {
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targetId = ((FixedTarget) getTargetPointer()).getTarget();
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} else {
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targetId = getTargetPointer().getFirst(game, source);
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}
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Permanent permanent;
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if (useLKI) {
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permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
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} else {
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permanent = game.getPermanentOrLKIBattlefield(targetId);
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}
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// can target card or permanent
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Card copyFrom;
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ApplyToPermanent applier = new EmptyApplyToPermanent();
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if (permanent != null) {
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// handle copies of copies
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Permanent copyFromPermanent = permanent;
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for (ContinuousEffect effect : game.getState().getContinuousEffects().getLayeredEffects(game)) {
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if (effect instanceof CopyEffect) {
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CopyEffect copyEffect = (CopyEffect) effect;
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// there is another copy effect that our targetPermanent copies stats from
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if (copyEffect.getSourceId().equals(permanent.getId())) {
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MageObject object = ((CopyEffect) effect).getTarget();
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if (object instanceof Permanent) {
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copyFromPermanent = (Permanent) object;
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if (copyEffect.getApplier() != null) {
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applier = copyEffect.getApplier();
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}
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}
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}
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}
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}
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copyFrom = copyFromPermanent;
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} else {
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copyFrom = game.getCard(getTargetPointer().getFirst(game, source));
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}
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if (copyFrom == null) {
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return false;
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}
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(copyFrom); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer)
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applier.apply(game, token, source, targetId);
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if (becomesArtifact) {
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token.addCardType(CardType.ARTIFACT);
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}
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if (isntLegendary) {
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token.getSuperType().remove(SuperType.LEGENDARY);
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}
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if (startingLoyalty!=-1){
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token.setStartingLoyalty(startingLoyalty);
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}
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if (additionalCardType != null && !token.getCardType().contains(additionalCardType)) {
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token.addCardType(additionalCardType);
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}
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if (hasHaste) {
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token.addAbility(HasteAbility.getInstance());
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}
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if (gainsFlying) {
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token.addAbility(FlyingAbility.getInstance());
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}
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if (tokenPower != Integer.MIN_VALUE) {
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token.removePTCDA();
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token.getPower().modifyBaseValue(tokenPower);
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}
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if (tokenToughness != Integer.MIN_VALUE) {
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token.removePTCDA();
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token.getToughness().modifyBaseValue(tokenToughness);
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}
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if (additionalSubType != null && !token.hasSubtype(additionalSubType, game)) {
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token.getSubtype(game).add(additionalSubType);
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}
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if (onlySubType != null && !token.hasSubtype(onlySubType, game)) {
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token.getSubtype(game).clear();
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token.getSubtype(game).add(onlySubType);
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}
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if (color != null) {
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token.getColor(game).setColor(color);
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}
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additionalAbilities.stream().forEach(token::addAbility);
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token.putOntoBattlefield(number, game, source.getSourceId(), playerId == null ? source.getControllerId() : playerId, tapped, attacking, attackedPlayer);
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for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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addedTokenPermanents.add(tokenPermanent);
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}
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}
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return true;
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}
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@Override
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public CreateTokenCopyTargetEffect copy() {
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return new CreateTokenCopyTargetEffect(this);
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder("create ");
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if (number == 1) {
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sb.append("a ");
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if (tapped && !attacking) {
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sb.append("tapped ");
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}
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sb.append("token that's a copy of target ");
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} else {
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sb.append(number);
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sb.append(" ");
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if (tapped && !attacking) {
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sb.append("tapped ");
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}
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sb.append("tokens that are copies of target ");
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}
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if (!mode.getTargets().isEmpty()) {
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sb.append(mode.getTargets().get(0).getTargetName());
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} else {
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throw new UnsupportedOperationException("Using default rule generation of target effect without having a target object");
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}
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if (attacking) {
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sb.append(" that are");
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if (tapped) {
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sb.append(" tapped and");
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}
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sb.append(" attacking");
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}
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return sb.toString();
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}
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public List<Permanent> getAddedPermanent() {
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return addedTokenPermanents;
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}
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public void setAdditionalSubType(SubType additionalSubType) {
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this.additionalSubType = additionalSubType;
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}
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public void setOnlySubType(SubType onlySubType) {
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this.onlySubType = onlySubType;
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}
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public void setOnlyColor(ObjectColor color) {
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this.color = color;
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}
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public void setUseLKI(boolean useLKI) {
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this.useLKI = useLKI;
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}
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public void setBecomesArtifact(boolean becomesArtifact) {
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this.becomesArtifact = becomesArtifact;
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}
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public void setIsntLegendary(boolean isntLegendary) {
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this.isntLegendary = isntLegendary;
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}
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public void setHasHaste(boolean hasHaste) {
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this.hasHaste = hasHaste;
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}
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public void setStartingLoyalty(int startingLoyalty) {
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this.startingLoyalty = startingLoyalty;
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}
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public void exileTokensCreatedAtNextEndStep(Game game, Ability source) {
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for (Permanent tokenPermanent : addedTokenPermanents) {
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ExileTargetEffect exileEffect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD);
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect), source);
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}
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}
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public void exileTokensCreatedAtEndOfCombat(Game game, Ability source) {
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for (Permanent tokenPermanent : addedTokenPermanents) {
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ExileTargetEffect exileEffect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD);
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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game.addDelayedTriggeredAbility(new AtTheEndOfCombatDelayedTriggeredAbility(exileEffect), source);
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}
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}
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public void addAdditionalAbilities(Ability... abilities) {
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Arrays.stream(abilities).forEach(this.additionalAbilities::add);
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}
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}
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