Commit graph

67 commits

Author SHA1 Message Date
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
LevelX2
23de61b433 * Fixed that manifested card went to exile face down (fixes #791). 2015-03-11 15:17:54 +01:00
betasteward
632573fc3e moved Watchers to Ability and moved Counters to CardState 2015-03-01 21:17:23 -05:00
LevelX2
687fe91f49 * Fixed possible null pointer exception. 2015-02-18 09:11:33 +01:00
LevelX2
faa2b0a0bf * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
LevelX2
8d6c25b3e8 * Fixed handling of morphed cards in exile zone. 2015-01-31 12:45:54 +01:00
LevelX2
df1382010d * Jeskai Infiltrator - Fixed that Jeskai Infiltrator stayed wrongly on it's battlefield position after returning from exile. 2015-01-25 02:01:03 +01:00
LevelX2
001e17a73e * Fixed handling of enlarged view for manifested and morphed cards. 2015-01-24 19:43:53 +01:00
LevelX2
9a61a66aab [FRF] Added Manifast Effect. 2014-12-30 20:37:22 +01:00
betasteward
85771d8bed watchers property was not cleared before copying from card 2014-11-26 22:41:15 -05:00
LevelX2
3f71fe64b0 * Fixed a bug that set wrong or did not reset to owner the controllerId of card abilities (could be a fix to #604). 2014-11-04 17:34:15 +01:00
LevelX2
341db7b01f * Morph Ability - Some fixes for displaying / handling morph cards/permanents. 2014-09-25 16:51:41 +02:00
LevelX2
f137f9c49c Fixed Morph handling, fixed that face down cards stay face down after zone change. 2014-09-10 00:18:03 +02:00
LevelX2
3f5f6a6166 [KTK] Added 6 cards and some fixes. 2014-09-02 02:03:14 +02:00
LevelX2
12a2d020e7 * Changed handling of getting source object. Needed some change to adjust methods. 2014-07-14 09:02:06 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
North
782518f336 [refactor] removed generic parameter from PermanentImpl 2014-06-03 12:42:55 +03:00
LevelX2
7fc072f467 * Fixed a bug that effects where applied to early and often (e.g. dying creature during combat damage step raised Nighthowlers tougness, so he survived lethal damage). 2014-05-24 19:19:08 +02:00
LevelX2
6b1e52d094 Made a change to the event handling to get Undying to work. 2014-05-07 01:30:39 +02:00
LevelX2
9364616517 * Fix to handle returning effects correct if multiple objects return at the same time (e.g. two creatures with evolve return from exile because two Banisher Priests die by damage to all effect). (not complete finished yet, because Undying test does not run without error). 2014-05-06 17:51:37 +02:00
LevelX2
59d907c981 * Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card. 2014-03-06 21:51:51 +01:00
LevelX2
bfe3958aa8 Fixed a bug that Bestow creatures came back assigned to enchanted creature instead as creature if exiled and returned with Flickerform. 2013-11-17 09:48:40 +01:00
LevelX2
857da3a08a Fixed a bug that triggred abilities of permanents that were controlled by a player that is not the owner could sometime trigger for a wrong player (Fixes #271). 2013-09-14 17:20:45 +02:00
Plopman
a8538885ab [Commander]Added alternative lose condition. (21 damages by commander) 2013-07-23 18:15:12 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
d7cab00905 P/T changing effects from static abilities are applied now before enters the battlefield event triggers. This fixes that Kird Ape or Tarmogoyf P/T wasn't calculated before evoke checked P/T. 2013-03-19 01:38:19 +01:00
LevelX2
f1f2202c15 Implemented Buyback ability. 2012-12-08 13:46:20 +01:00
LevelX2
bb5b9587e0 Fixed the causes that triggered abilities were applied more often than they should. Fixed the lose ability bug (test with Master of the Pearl Trident giving island walk). Tests now build without errors. Only rarely the Grounded/Drake Umbra lose ability test fails. 2012-12-05 01:16:28 +01:00
LevelX2
4b2e6a8bc0 Redesigned handling of various art for cards. 2012-11-27 15:24:29 +01:00
magenoxx
c61e4f2b32 Fixed Issue#35. All tests pass now. 2012-08-22 22:36:19 +04:00
magenoxx
7d9b338328 Test and fix for Issue#42: Creature with undying didn't forget -1/-1 after dying and returning from graveyard 2012-08-16 00:53:42 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
f39d5dbca1 New implementation for LevelUpAbility. All tests ok. 2012-05-02 20:20:01 +04:00
magenoxx
c2ea8246d2 Tests for LevelUpAbility 2012-05-02 19:21:29 +04:00
magenoxx
fb8f4c3c67 Test for Exiled and fix. 2012-03-26 09:20:30 +04:00
BetaSteward
f1fefb0d59 2 DKA 2012-03-08 13:54:31 -05:00
BetaSteward
9ae7ff87ea more tests + some fixes 2012-02-25 23:24:06 -05:00
BetaSteward
bf9e25fc34 other fixes 2012-02-04 17:05:48 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
af05af7050 Fixed Issue 441. 2011-12-11 15:53:34 +04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
magenoxx
e7bb796d48 Double-faced cards support 2011-09-17 16:47:28 +04:00
North
96e3834ab7 Refactoring. 2011-08-16 20:27:37 +03:00
magenoxx
86d306429c Fixed Beastmaster Ascension not working. Try not to use names for counters, use CounterType instead. 2011-08-10 22:38:09 +04:00
magenoxx
5e79f51f1d Fixed double triggering. Fixed Issue 86. 2011-06-26 19:18:43 +04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
magenoxx
d5c4ac371a Now Planeswalkers use counters for loyalty. Fixed Issue 69. 2011-05-15 16:42:45 +04:00