[Commander]Added alternative lose condition. (21 damages by commander)

This commit is contained in:
Plopman 2013-07-23 18:15:12 +02:00
parent 62d5d43a33
commit a8538885ab
3 changed files with 129 additions and 1 deletions

View file

@ -44,6 +44,8 @@ import mage.constants.Zone;
import mage.game.match.MatchType;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.Watcher;
import mage.watchers.common.CommanderCombatDamageWatcher;
public class CommanderDuel extends GameImpl<CommanderDuel> {
@ -88,6 +90,7 @@ public class CommanderDuel extends GameImpl<CommanderDuel> {
ability.addEffect(new CommanderReplacementEffect(commander.getId()));
ability.addEffect(new CommanderCostModification(commander.getId()));
getState().setValue(commander + "_castCount", new Integer(0));
getState().getWatchers().add(new CommanderCombatDamageWatcher(commander.getId()));
}
}
}
@ -97,6 +100,29 @@ public class CommanderDuel extends GameImpl<CommanderDuel> {
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
}
/* 20130711
*903.14a A player thats been dealt 21 or more combat damage by the same commander
* over the course of the game loses the game. (This is a state-based action. See rule 704.)
*
*/
@Override
protected boolean checkStateBasedActions() {
for(Watcher watcher : getState().getWatchers().values()){
if(watcher instanceof CommanderCombatDamageWatcher){
CommanderCombatDamageWatcher damageWatcher = (CommanderCombatDamageWatcher)watcher;
for(UUID playerUUID : damageWatcher.getDamageToPlayer().keySet()){
Player player = getPlayer(playerUUID);
if(player != null && damageWatcher.getDamageToPlayer().get(playerUUID) >= 21){
player.lost(this);
}
}
}
}
return super.checkStateBasedActions();
}
@Override
public void quit(UUID playerId) {
super.quit(playerId);
@ -115,7 +141,7 @@ public class CommanderDuel extends GameImpl<CommanderDuel> {
@Override
public void leave(UUID playerId) {
super.leave(playerId);
}
@Override

View file

@ -37,6 +37,7 @@ import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import java.util.UUID;
import mage.game.command.Commander;
/**
@ -194,6 +195,9 @@ public class PermanentCard extends PermanentImpl<PermanentCard> {
case EXILED:
game.getExile().getPermanentExile().add(card);
break;
case COMMAND:
game.addCommander(new Commander(card));
break;
case LIBRARY:
if (flag)
owner.getLibrary().putOnTop(card, game);

View file

@ -0,0 +1,98 @@
/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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*
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.watchers.common;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.MageObject;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.watchers.WatcherImpl;
/* 20130711
*903.14a A player thats been dealt 21 or more combat damage by the same commander
* over the course of the game loses the game. (This is a state-based action. See rule 704.)
*
*/
/**
*
* @author Plopman
*/
public class CommanderCombatDamageWatcher extends WatcherImpl<CommanderCombatDamageWatcher> {
public Map<UUID, Integer> damageToPlayer = new HashMap<UUID, Integer>();
public CommanderCombatDamageWatcher(UUID commander) {
super("CommanderCombatDamageWatcher", WatcherScope.CARD);
this.sourceId = commander;
}
public CommanderCombatDamageWatcher(final CommanderCombatDamageWatcher watcher) {
super(watcher);
this.damageToPlayer.putAll(watcher.damageToPlayer);
}
@Override
public CommanderCombatDamageWatcher copy() {
return new CommanderCombatDamageWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER && event instanceof DamagedPlayerEvent) {
if (sourceId.equals(event.getSourceId())) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
UUID playerUUID = event.getTargetId();
Integer damage = damageToPlayer.get(playerUUID);
if(damage == null){
damage = 0;
}
damage += damageEvent.getAmount();
damageToPlayer.put(playerUUID, damage);
Player player = game.getPlayer(playerUUID);
MageObject commander = game.getObject(sourceId);
if(player != null && commander != null){
game.informPlayers(commander.getName() + " did " + damage + "damages to " + player.getName() + " during the game.");
}
}
}
}
public Map<UUID, Integer> getDamageToPlayer() {
return damageToPlayer;
}
}