Commit graph

4009 commits

Author SHA1 Message Date
Oleg Agafonov
4f081c0918 Merge fix 2023-11-18 15:36:55 +04:00
Steven Knipe
f44b36fad2 Improve documentation 2023-11-17 02:53:43 -08:00
Steven Knipe
660288dfd7 Use generics to ensure the correct class types stored inside the costs tags. 2023-11-17 02:37:06 -08:00
ssk97
ca80849249
game: fixed "if mana was spent to cast" abilities after leaves (#11419)
* ManaWasSpentCondition should use MageObjectReferences
2023-11-17 12:02:47 +04:00
Steven Knipe
177f72c8d8 Altered ego X value should be separate 2023-11-16 18:21:02 -08:00
Steven Knipe
77dd1711b5 Convert Kicker to costs tag system 2023-11-16 15:07:58 -08:00
Steven Knipe
1e76b59f4e Convert Bargain/Entwine/Squad to costs tag system 2023-11-16 14:39:55 -08:00
Steven Knipe
ad873863fa Convert SpellAbility keywords to costs tag system 2023-11-16 14:39:13 -08:00
Steven Knipe
f3d5faf199 Convert AlternativeSourceCostsImpl keywords to using the costs tag system 2023-11-16 14:37:38 -08:00
ssk97
bea33c7493
Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)
* Implement Costs Tag Map system

* Use Costs Tag Map system to store X value for spells, abilities, and resolving permanents

* Store Bestow without target's tags
Change functions for getting tags and storing the tags of a new permanent

* Create and use deep copy function in CardUtil, add Copyable<T> to many classes

* Fix Hall Of the Bandit Lord infinite loop

* Add additional comments

* Don't store null/empty costs tags maps (saves memory)

* Fix two more Watchers with Ability variable

* Add check for exact collection types during deep copy

* Use generics instead of pure type erasure during deep copy

* convert more code to using deep copy helper, everything use Object copier, add EnumMap

* fix documentation

* Don't need the separate null checks anymore (handled in deepCopyObject)

* Minor cleanup
2023-11-16 23:12:32 +04:00
Susucre
b538d4714c [LCI] Implement Sunken Citadel 2023-11-16 11:51:10 +01:00
Susucre
0241a788a0 add a couple null check to Modes' value Key creation
normal game usage should have no issue, but the Pillar Custom mode
initializing a Delayed Trigger at game init can not have a real source set up.

Might revisit 'game init' trigger in a better way in the future.
For now this fix is enough to avoid a NPE using the Pillar game mode.
2023-11-16 11:08:11 +01:00
Evan Kranzler
791496d285
refactor vanishing (#11408) 2023-11-14 08:26:08 -05:00
ssk97
ec4c79e0e0
Fix copying subabilities to no longer duplicate them (#11399)
* Fix Subability copy bug (fix #10526 )

* Cards which copy abilities of other cards should not copy subabilities.

* Enable previously-failing tests

* Find more addAbility that should be done without subabilities

* Add documentation to addAbility function

* Add warning about not using basic addAbility when copying from a source

* Invert withSubabilities to fromExistingObject
2023-11-12 19:57:39 -05:00
xenohedron
933d694b08 implement [LCI] Market Gnome 2023-11-09 21:42:57 -05:00
xenohedron
ded7eeeaa8 align DISCOVERED event to naming convention
no need for custom event class
2023-11-09 20:44:52 -05:00
xenohedron
9eeaf9cae1 fix text
fix Jade Seedstones craft cost
2023-11-09 00:39:40 -05:00
xenohedron
5c83bbe970 refactor Quartzwood Crasher; Goro-Goro and Satoru
to use DealCombatDamageControlledTriggeredAbility
2023-11-08 23:28:12 -05:00
xenohedron
4a250c48a5 implement [LCI] Kutzil, Malamet Exemplar 2023-11-08 23:09:39 -05:00
xenohedron
87a313e89c reminder text adjustment: bloodthirst 2023-11-08 22:27:34 -05:00
Jeff Wadsworth
3b90880fa3 Fixed #11381
The rest of these types of cards need to be fixed as well.
2023-11-07 17:09:56 -06:00
Jeff Wadsworth
b1e7e589ee Refactored Ent's Fury 2023-11-07 10:20:26 -06:00
Oleg Agafonov
ddc1ec8ef8 performance: improved CPU/memory usage with copy of cost's targets (related to #11285), added runtime check for wrong targets usage 2023-11-07 02:47:48 +04:00
Oleg Agafonov
d6c858ecaf performance: added day/night performance test for transform ability (disabled by default, see DayNightTest, related to #11285), added day/night rules ref 2023-11-07 01:25:15 +04:00
Oleg Agafonov
70c79fd6a6 performance: improved CPU usage in games with big amount of permanents (related to #11285) 2023-11-07 01:14:07 +04:00
Susucre
2f3161e83d [LCI] Implement Abuelo's Awakening 2023-11-05 17:11:21 +01:00
Susucre
ee60325c07 [LCI] Implement Preacher of the Schism 2023-11-05 15:38:02 +01:00
xenohedron
e27ceec5e8 fix reminder text 2023-11-04 18:41:56 -04:00
xenohedron
e122e9d512 various and sundry text fixes 2023-11-04 18:41:56 -04:00
xenohedron
26605220f7 cleanup custom source untapped conditions 2023-11-04 18:41:56 -04:00
xenohedron
595a1d6f14 add UNTAPPED option to AttachedToTappedCondition 2023-11-04 18:41:56 -04:00
xenohedron
35ec41d8e0 more text adjustments 2023-11-04 18:41:56 -04:00
xenohedron
6695358060 fixes 2023-11-04 18:41:56 -04:00
Susucre
357ebec523 fix Fungal Fortitude text 2023-11-04 18:41:30 +01:00
Susucre
674661b605 [LCI] Implement Fungal Fortitude 2023-11-04 17:10:35 +01:00
ssk97
52bb2c5d71
[WHO] added Ace's Baseball Bat, consolidate related code (#11387)
* TalruumPiper use MustBeBlockedByAllSourceEffect

* Both of Bident Of Thassa's abilities can be made generic

* Goblin Diplomats use generic class (with custom text)

* create MustBeBlockedByAtLeastOneAttachedEffect common effect

* Add Ace's Baseball Bat
2023-11-04 14:19:21 +04:00
xenohedron
987d49520a implement [LCI] Sage of Days 2023-11-04 00:14:53 -04:00
xenohedron
daecbe2071 fix #11385 - triggers once per turn
even if another effect would cause additional triggers
2023-11-03 20:52:36 -04:00
Oleg Agafonov
5b49fa4cc2 choose mode improves:
- fixed broken cards with once per turn choose (example: Galadriel, Light of Valinor, closes #11362);
- fixed cheat to skip required mode by cancel button (example: Black Market Connections, closes #11149, closes #10611);
- fixed empty modes list if nothing available to choose;
- improved compatibility with max modes and other modification effects;
- fixed that non-valid modes can be selected in some use cases;
2023-11-02 17:57:55 +04:00
xenohedron
d3cc3aa96d implement [LCI] Zoetic Glyph 2023-11-01 23:28:07 -04:00
xenohedron
33781ac614 text fixes 2023-11-01 23:28:07 -04:00
Evan Kranzler
595955a3cc
Add finality counters (#11379)
* [LCI] Implement Soulcoil Viper

* add finality counter test

* fix bug, add extra test

* [LCI] Implement Uchbenbak, the Great Mistake
2023-11-01 22:08:57 -04:00
Alexander Novotny
87921494b8
Improve trigger auto ordering and aura attachment (Lynde QOL fixes) (#10648)
* Lynde trigger references objects

* Changed triggered ability auto-order to care about targets

* Copy card test

* When a copy effect comes in as a copy of an aura,
it checks if it's already attached before asking player to attach

* add comments and null check per review

---------

Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2023-11-01 21:40:04 -04:00
ssk97
38dd582adc
fix Learn effect to not get lesson cards from exile (#11374) 2023-11-01 21:39:43 -04:00
Susucre
bc335b949b [LCI] Implement Curator of Sun's Creation 2023-11-01 20:12:49 +01:00
xenohedron
ebf71941a9
cleanup EntersBattlefieldAllTriggeredAbility and subclasses (#11372)
* comment out rule override to use generated text instead

* new ETB Opponent trigger class

* text improvements

* update ETB cast trigger

* remove controlledtext parameter

* more text improvements

* more fixes

* lots of other fixes

* most of the remaining fixes

* fix halana text

* fix smoke shroud text

* improve text gen

* remove rule param from constructors

* minor adjustments

* whenever a player puts

* final fixes

* standardize when/whenever phrase generation
2023-10-31 21:00:45 -04:00
theelk801
688003c8e0 [LCI] Implement Gargantuan Leech 2023-10-30 21:40:20 -04:00
theelk801
1388972d4c [LCI] Implement Nicanzil, Current Conductor 2023-10-30 21:16:44 -04:00
xenohedron
32310455cb implement [LCI] Dusk Rose Reliquary 2023-10-30 19:29:16 -04:00
xenohedron
92e089663f fix more text 2023-10-30 19:24:10 -04:00