Commit graph

59 commits

Author SHA1 Message Date
LevelX2
c8c1680084 Some improvements for Splice onto Arcane Ability (game log text, reveal all spliced cards at once). 2013-06-26 22:03:12 +02:00
LevelX2
725ee6e042 Added SpliceOntoArcane Ability. It's working but it will need some handling improvements. 2013-06-26 17:34:14 +02:00
LevelX2
9c6db9405a * UnearthAbility - Fixed that unearthed creatures had no haste. 2013-06-18 15:14:53 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
b7a22aa283 * Sovereigns of Lost Alara - Fixed a bug that the effect attaching the aura to the attacking creature throws an error. 2013-06-15 00:24:10 +02:00
LevelX2
f84177bbcd Added missing logic to remove continuous effects with duration EndOfCombat. 2013-05-09 09:06:31 +02:00
LevelX2
768ef9a4fc Improved handling of applied efffects for replacement effects. 2013-04-21 22:34:44 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
b46bdef429 Added the possibility to handle the enteres_the_battlefield event according to rule 614.12 (issue #164). 2013-03-22 15:00:06 +01:00
LevelX2
2e60801df6 Fixed some problems concerning applying layeres effects in timestamp order. Tests now always successful.
1.Timestamps not distinct.
  2. Timestamps not updated when attachments are attached (mainly equipments).
2012-12-12 15:51:54 +01:00
LevelX2
29222dfcbf Added reloading of effects during apply that is needed if some effects are added during the apply. According to the reverted fix of Plopman from 19.11.2012. 2012-11-23 00:53:09 +01:00
Plopman
814bb081a7 Revert "Fix copy effect and gain triggerAbility effect"
This reverts commit bfd3bcaf78.
2012-11-19 11:38:05 +01:00
Plopman
bfd3bcaf78 Fix copy effect and gain triggerAbility effect 2012-11-19 11:25:15 +01:00
magenoxx
3b3d02b3f8 Fixed Issue#67: Evernight Shade doesn't loose +1/+1 effects 2012-09-07 20:05:03 +04:00
magenoxx
c61e4f2b32 Fixed Issue#35. All tests pass now. 2012-08-22 22:36:19 +04:00
magenoxx
f2229f9fd7 Test and fix for Issue#44: War Falcon - Attack condition does not work properly. Fixed changing controller for game state effects 2012-08-16 08:54:53 +04:00
magenoxx
cdb3ccfc38 new effect discarding mechanism 2012-07-20 13:06:42 +04:00
magenoxx
a3faf6eb90 Fixed AsThoughEffects: fixed Issue#23. Tests pass. 2012-07-19 13:18:08 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
1cb25812c9 Fixed replacement effects for copied creatures. All tests pass now. 2012-06-14 20:59:15 +04:00
magenoxx
5650c6c782 Fixed effect timestamps not working. +1 test passes. 2012-05-25 19:00:32 +04:00
magenoxx
a47b8c25df Various fixed. +3 tests passed. 2012-05-24 00:24:01 +04:00
magenoxx
0d732e8f86 New way of copying permanents - supports copies of copies. +1 test pass. 2012-05-23 20:48:31 +04:00
magenoxx
933f094f69 More careful fix for PlayerImpl.canPlay. Moved ThaliaGuardianOfThrabenTest to another package. 2012-05-01 12:33:51 +04:00
magenoxx
4526d50e43 Added tests for cost modification effects based on Arcane Melee card. One test fails because of bug in core. 2012-05-01 12:07:06 +04:00
North
9632a3297d Added AuraReplacementEffect; cards with the Aura subtype don't change the zone they are in if there is no valid target on the battlefield. Also, when entering the Battlefield and it was not cast this effect gets the target to witch to attach it.
Updated Aura Enchantment cards affected by the AuraReplacementEffect.
2012-04-13 22:18:37 +03:00
BetaSteward
3b643805c8 normalized ContinuousEffects 2012-03-10 22:20:24 -05:00
BetaSteward
631308a5df fixed cost modification effects getting applied twice 2012-03-05 22:45:36 -05:00
BetaSteward
c64c597467 DKA - Fiend of the Shadows 2012-02-26 21:48:55 -05:00
BetaSteward
79be305eb9 fixed continuous effects generated by spells 2012-02-05 22:50:42 -05:00
BetaSteward
bf9e25fc34 other fixes 2012-02-04 17:05:48 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
BetaSteward
e8ed56c80f a few more fixes + optimizations 2011-12-01 14:51:21 -05:00
magenoxx
b9dd394f57 Fixed Issue 362 2011-11-15 09:18:57 +03:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
cdc45d99f9 some more optimizations 2011-10-26 13:24:39 -04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
BetaSteward
6660c6eece can now add Abilities to players 2011-10-07 12:25:45 -04:00
BetaSteward
cdd0ba6d0c NPH - Karn Liberated 2011-09-09 23:07:24 -04:00
BetaSteward
2d0842f320 handle multiple replacement effects 2011-08-19 22:17:19 -04:00
magenoxx
5010ef9dbe ConditionalStaticAbility. New implementation of Sejiri Merfolk. 2011-08-12 00:35:54 +04:00
BetaSteward
7e05790a07 added SOM - Chimeric Mass 2011-07-28 11:25:06 -04:00
maurer.it
31fedb27a6 Much better than revision 4e7269ad70 2011-01-17 23:03:40 -05:00
BetaSteward
0ce1f50734 redesigned evasion abilities and added restriction and requirement effects 2010-12-19 00:56:45 -05:00
BetaSteward
b2d9c3b344 fixes 2010-12-09 04:55:01 +00:00
BetaSteward
7efd24464c fixed issue 44 and made triggered abilities extendable 2010-12-08 04:27:28 +00:00
BetaSteward
428609ab8b fixes for issues 18, 19, 20, 21 + more fixes 2010-11-25 03:15:35 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00