forked from External/mage
537 lines
21 KiB
Java
537 lines
21 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.Constants.AsThoughEffectType;
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import mage.Constants.Duration;
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import mage.Constants.EffectType;
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import mage.Constants.Layer;
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import mage.Constants.SubLayer;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ContinuousEffects implements Serializable {
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//transient Continuous effects
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private final List<ContinuousEffect> layeredEffects = new ArrayList<ContinuousEffect>();
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private final List<ReplacementEffect> replacementEffects = new ArrayList<ReplacementEffect>();
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private final List<PreventionEffect> preventionEffects = new ArrayList<PreventionEffect>();
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private final List<RequirementEffect> requirementEffects = new ArrayList<RequirementEffect>();
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private final List<RestrictionEffect> restrictionEffects = new ArrayList<RestrictionEffect>();
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private final List<AsThoughEffect> asThoughEffects = new ArrayList<AsThoughEffect>();
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private final List<CostModificationEffect> costModificationEffects = new ArrayList<CostModificationEffect>();
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//map Abilities to Continuous effects
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private final Map<UUID, Ability> abilityMap = new HashMap<UUID, Ability>();
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private final ApplyCountersEffect applyCounters;
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private final PlaneswalkerRedirectionEffect planeswalkerRedirectionEffect;
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public ContinuousEffects() {
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applyCounters = new ApplyCountersEffect();
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planeswalkerRedirectionEffect = new PlaneswalkerRedirectionEffect();
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}
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public ContinuousEffects(final ContinuousEffects effect) {
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this.applyCounters = effect.applyCounters.copy();
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this.planeswalkerRedirectionEffect = effect.planeswalkerRedirectionEffect.copy();
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for (ContinuousEffect entry: effect.layeredEffects) {
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layeredEffects.add((ContinuousEffect) entry.copy());
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}
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for (ReplacementEffect entry: effect.replacementEffects) {
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replacementEffects.add((ReplacementEffect)entry.copy());
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}
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for (PreventionEffect entry: effect.preventionEffects) {
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preventionEffects.add((PreventionEffect)entry.copy());
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}
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for (RequirementEffect entry: effect.requirementEffects) {
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requirementEffects.add((RequirementEffect)entry.copy());
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}
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for (RestrictionEffect entry: effect.restrictionEffects) {
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restrictionEffects.add((RestrictionEffect)entry.copy());
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}
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for (AsThoughEffect entry: effect.asThoughEffects) {
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asThoughEffects.add((AsThoughEffect)entry.copy());
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}
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for ( CostModificationEffect entry : effect.costModificationEffects ) {
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costModificationEffects.add(entry);
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}
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for (Entry<UUID, Ability> entry: effect.abilityMap.entrySet()) {
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abilityMap.put(entry.getKey(), entry.getValue().copy());
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}
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}
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public ContinuousEffects copy() {
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return new ContinuousEffects(this);
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}
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public List<RequirementEffect> getRequirementEffects() {
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return requirementEffects;
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}
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public List<RestrictionEffect> getRestrictionEffects() {
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return restrictionEffects;
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}
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public Ability getAbility(UUID effectId) {
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return abilityMap.get(effectId);
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}
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public void removeEndOfTurnEffects() {
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for (Iterator<ContinuousEffect> i = layeredEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<ReplacementEffect> i = replacementEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<PreventionEffect> i = preventionEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<RequirementEffect> i = requirementEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<RestrictionEffect> i = restrictionEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<AsThoughEffect> i = asThoughEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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for (Iterator<CostModificationEffect> i = costModificationEffects.iterator(); i.hasNext();) {
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ContinuousEffect entry = i.next();
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if (entry.getDuration() == Duration.EndOfTurn)
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i.remove();
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}
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}
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public void removeInactiveEffects(Game game) {
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for (Iterator<ContinuousEffect> i = layeredEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<ReplacementEffect> i = replacementEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<PreventionEffect> i = preventionEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<RequirementEffect> i = requirementEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<RestrictionEffect> i = restrictionEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<AsThoughEffect> i = asThoughEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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for (Iterator<CostModificationEffect> i = costModificationEffects.iterator(); i.hasNext();) {
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if (isInactive(i.next(), game))
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i.remove();
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}
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}
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private boolean isInactive(ContinuousEffect effect, Game game) {
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switch(effect.getDuration()) {
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case WhileOnBattlefield:
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Permanent permanent = game.getPermanent(abilityMap.get(effect.getId()).getSourceId());
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return (permanent == null || !permanent.isPhasedIn());
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case OneUse:
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return effect.isUsed();
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case Custom:
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return effect.isInactive(abilityMap.get(effect.getId()), game);
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}
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return false;
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}
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private List<ContinuousEffect> getLayeredEffects(Game game) {
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List<ContinuousEffect> layerEffects = new ArrayList<ContinuousEffect>(layeredEffects);
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for (Card card: game.getCards()) {
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if (game.getZone(card.getId()) == Zone.HAND || game.getZone(card.getId()) == Zone.GRAVEYARD) {
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for (Ability ability: card.getAbilities().getStaticAbilities(game.getZone(card.getId()))) {
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for (Effect effect: ability.getEffects(game, EffectType.CONTINUOUS)) {
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layerEffects.add((ContinuousEffect) effect);
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abilityMap.put(effect.getId(), ability);
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}
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}
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}
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}
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for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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for (Ability ability: permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.CONTINUOUS)) {
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layerEffects.add((ContinuousEffect) effect);
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abilityMap.put(effect.getId(), ability);
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}
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}
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}
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Collections.sort(layerEffects, new TimestampSorter());
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return layerEffects;
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}
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private List<ContinuousEffect> filterLayeredEffects(List<ContinuousEffect> effects, Layer layer) {
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List<ContinuousEffect> layerEffects = new ArrayList<ContinuousEffect>();
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for (ContinuousEffect effect: effects) {
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if (effect.hasLayer(layer))
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layerEffects.add(effect);
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}
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return layerEffects;
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}
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public List<RequirementEffect> getApplicableRequirementEffects(Permanent permanent, Game game) {
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List<RequirementEffect> effects = new ArrayList<RequirementEffect>();
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//get all applicable Requirement effects on the battlefield
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for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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for (StaticAbility ability: perm.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.REQUIREMENT)) {
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if (((RequirementEffect)effect).applies(permanent, ability, game)) {
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effects.add((RequirementEffect) effect);
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abilityMap.put(effect.getId(), ability);
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}
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}
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}
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}
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for (RequirementEffect effect: requirementEffects) {
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if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
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effects.add(effect);
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}
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return effects;
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}
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public List<RestrictionEffect> getApplicableRestrictionEffects(Permanent permanent, Game game) {
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List<RestrictionEffect> effects = new ArrayList<RestrictionEffect>();
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//get all applicable Restriction effects on the battlefield
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for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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for (StaticAbility ability: perm.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.RESTRICTION)) {
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if (((RestrictionEffect)effect).applies(permanent, ability, game)) {
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effects.add((RestrictionEffect) effect);
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abilityMap.put(effect.getId(), ability);
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}
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}
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}
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}
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for (RestrictionEffect effect: restrictionEffects) {
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if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
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effects.add(effect);
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}
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return effects;
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}
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/**
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*
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* @param event
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* @param game
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* @return a list of all {@link ReplacementEffect} that apply to the current event
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*/
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private List<ReplacementEffect> getApplicableReplacementEffects(GameEvent event, Game game) {
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List<ReplacementEffect> replaceEffects = new ArrayList<ReplacementEffect>();
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if (planeswalkerRedirectionEffect.applies(event, null, game))
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replaceEffects.add(planeswalkerRedirectionEffect);
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//get all applicable Replacement effects in each players hand and graveyard
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for (Card card: game.getCards()) {
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if (game.getZone(card.getId()) == Zone.HAND || game.getZone(card.getId()) == Zone.GRAVEYARD) {
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for (Ability ability: card.getAbilities().getStaticAbilities(game.getZone(card.getId()))) {
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for (Effect effect: ability.getEffects(game, EffectType.REPLACEMENT)) {
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ReplacementEffect rEffect = (ReplacementEffect) effect;
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if (rEffect.applies(event, ability, game)) {
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replaceEffects.add(rEffect);
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abilityMap.put(rEffect.getId(), ability);
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}
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}
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for (Effect effect: ability.getEffects(game, EffectType.PREVENTION)) {
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ReplacementEffect rEffect = (ReplacementEffect) effect;
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if (rEffect.applies(event, ability, game)) {
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replaceEffects.add(rEffect);
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abilityMap.put(rEffect.getId(), ability);
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}
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}
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}
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}
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}
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//get all applicable Replacement effects on the battlefield
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for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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for (Ability ability: permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.REPLACEMENT)) {
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ReplacementEffect rEffect = (ReplacementEffect) effect;
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if (rEffect.applies(event, ability, game)) {
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replaceEffects.add(rEffect);
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abilityMap.put(rEffect.getId(), ability);
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}
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}
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for (Effect effect: ability.getEffects(game, EffectType.PREVENTION)) {
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ReplacementEffect rEffect = (ReplacementEffect) effect;
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if (rEffect.applies(event, ability, game)) {
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replaceEffects.add(rEffect);
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abilityMap.put(rEffect.getId(), ability);
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}
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}
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}
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}
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//get all applicable transient Replacement effects
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for (ReplacementEffect effect: replacementEffects) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
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replaceEffects.add(effect);
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}
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}
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}
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for (PreventionEffect effect: preventionEffects) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
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replaceEffects.add(effect);
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}
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}
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}
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return replaceEffects;
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}
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public boolean asThough(UUID objectId, AsThoughEffectType type, Game game) {
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for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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for (Ability ability: permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.ASTHOUGH)) {
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AsThoughEffect rEffect = (AsThoughEffect) effect;
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if (rEffect.applies(objectId, ability, game)) {
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return true;
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}
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}
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}
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}
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for (AsThoughEffect entry: asThoughEffects) {
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AsThoughEffect effect = entry;
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if (effect.getAsThoughEffectType() == type) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(objectId, abilityMap.get(entry.getId()), game)) {
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return true;
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}
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}
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}
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}
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return false;
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}
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/**
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* Inspects all {@link Permanent permanent's} {@link Ability abilities} on the battlefied
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* for {@link CostModificationEffect cost modification effects} and applies them if necessary.
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*
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* @param abilityToModify
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* @param game
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* @return
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*/
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public void costModification ( Ability abilityToModify, Game game ) {
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for ( Permanent permanent : game.getBattlefield().getAllPermanents() ) {
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for ( Ability ability : permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD) ) {
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for ( Effect effect : ability.getEffects(game, EffectType.COSTMODIFICATION) ) {
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CostModificationEffect rEffect = (CostModificationEffect)effect;
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if ( rEffect.applies(abilityToModify, ability, game) ) {
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rEffect.apply(game, ability, abilityToModify);
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}
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}
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}
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}
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for ( CostModificationEffect effect : costModificationEffects ) {
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if ( effect.applies(abilityToModify, abilityMap.get(effect.getId()), game) ) {
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effect.apply(game, abilityMap.get(effect.getId()), abilityToModify);
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}
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}
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}
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public boolean replaceEvent(GameEvent event, Game game) {
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boolean caught = false;
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List<ReplacementEffect> rEffects = getApplicableReplacementEffects(event, game);
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if (rEffects.size() > 0) {
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int index;
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if (rEffects.size() == 1) {
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index = 0;
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}
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else {
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//20100716 - 616.1c
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Player player = game.getPlayer(event.getPlayerId());
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index = player.chooseEffect(rEffects, game);
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}
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ReplacementEffect rEffect = rEffects.get(index);
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caught = rEffect.replaceEvent(event, abilityMap.get(rEffect.getId()), game);
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}
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return caught;
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}
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//20091005 - 613
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public void apply(Game game) {
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removeInactiveEffects(game);
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List<ContinuousEffect> layerEffects = getLayeredEffects(game);
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List<ContinuousEffect> layer = filterLayeredEffects(layerEffects, Layer.CopyEffects_1);
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.CopyEffects_1, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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}
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.CopyEffects_1, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.ControlChangingEffects_2);
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ControlChangingEffects_2, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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}
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ControlChangingEffects_2, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.TextChangingEffects_3);
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TextChangingEffects_3, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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}
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TextChangingEffects_3, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.TypeChangingEffects_4);
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TypeChangingEffects_4, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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}
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TypeChangingEffects_4, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.ColorChangingEffects_5);
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ColorChangingEffects_5, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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}
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ColorChangingEffects_5, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.AbilityAddingRemovingEffects_6);
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
|
|
}
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, abilityMap.get(effect.getId()), game);
|
|
}
|
|
layerEffects = getLayeredEffects(game);
|
|
layer = filterLayeredEffects(layerEffects, Layer.PTChangingEffects_7);
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
|
|
}
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.PTChangingEffects_7, SubLayer.SetPT_7b, abilityMap.get(effect.getId()), game);
|
|
}
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, abilityMap.get(effect.getId()), game);
|
|
}
|
|
applyCounters.apply(Layer.PTChangingEffects_7, SubLayer.Counters_7d, null, game);
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.PTChangingEffects_7, SubLayer.SwitchPT_e, abilityMap.get(effect.getId()), game);
|
|
}
|
|
layer = filterLayeredEffects(layerEffects, Layer.PlayerEffects);
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.PlayerEffects, SubLayer.NA, abilityMap.get(effect.getId()), game);
|
|
}
|
|
layer = filterLayeredEffects(layerEffects, Layer.RulesEffects);
|
|
for (ContinuousEffect effect: layer) {
|
|
effect.apply(Layer.RulesEffects, SubLayer.NA, abilityMap.get(effect.getId()), game);
|
|
}
|
|
}
|
|
|
|
public void addEffect(ContinuousEffect effect, Ability source) {
|
|
switch (effect.getEffectType()) {
|
|
case REPLACEMENT:
|
|
ReplacementEffect newReplacementEffect = (ReplacementEffect)effect;
|
|
replacementEffects.add(newReplacementEffect);
|
|
abilityMap.put(newReplacementEffect.getId(), source);
|
|
break;
|
|
case PREVENTION:
|
|
PreventionEffect newPreventionEffect = (PreventionEffect)effect;
|
|
preventionEffects.add(newPreventionEffect);
|
|
abilityMap.put(newPreventionEffect.getId(), source);
|
|
break;
|
|
case RESTRICTION:
|
|
RestrictionEffect newRestrictionEffect = (RestrictionEffect)effect;
|
|
restrictionEffects.add(newRestrictionEffect);
|
|
abilityMap.put(newRestrictionEffect.getId(), source);
|
|
break;
|
|
case REQUIREMENT:
|
|
RequirementEffect newRequirementEffect = (RequirementEffect)effect;
|
|
requirementEffects.add(newRequirementEffect);
|
|
abilityMap.put(newRequirementEffect.getId(), source);
|
|
break;
|
|
case ASTHOUGH:
|
|
AsThoughEffect newAsThoughEffect = (AsThoughEffect)effect;
|
|
asThoughEffects.add(newAsThoughEffect);
|
|
abilityMap.put(newAsThoughEffect.getId(), source);
|
|
break;
|
|
case COSTMODIFICATION:
|
|
CostModificationEffect newCostModificationEffect = (CostModificationEffect)effect;
|
|
costModificationEffects.add(newCostModificationEffect);
|
|
abilityMap.put(newCostModificationEffect.getId(), source);
|
|
break;
|
|
default:
|
|
ContinuousEffect newEffect = (ContinuousEffect)effect;
|
|
layeredEffects.add(newEffect);
|
|
abilityMap.put(newEffect.getId(), source);
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
class TimestampSorter implements Comparator<ContinuousEffect> {
|
|
@Override
|
|
public int compare(ContinuousEffect one, ContinuousEffect two) {
|
|
return one.getTimestamp().compareTo(two.getTimestamp());
|
|
}
|
|
}
|