forked from External/mage
[ACR] Implement Spartan Veteran
This commit is contained in:
parent
8f448db51d
commit
c5e451ee03
2 changed files with 53 additions and 0 deletions
52
Mage.Sets/src/mage/cards/s/SpartanVeteran.java
Normal file
52
Mage.Sets/src/mage/cards/s/SpartanVeteran.java
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
package mage.cards.s;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.common.MyTurnCondition;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||
import mage.abilities.effects.common.continuous.BoostSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
|
||||
import mage.abilities.hint.common.MyTurnHint;
|
||||
import mage.abilities.keyword.FirstStrikeAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.SubType;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class SpartanVeteran extends CardImpl {
|
||||
|
||||
public SpartanVeteran(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}");
|
||||
|
||||
this.subtype.add(SubType.HUMAN);
|
||||
this.subtype.add(SubType.SOLDIER);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// As long as it's your turn, Spartan Veteran has first strike.
|
||||
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
|
||||
new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.WhileOnBattlefield),
|
||||
MyTurnCondition.instance, "As long as it's your turn, {this} has first strike."
|
||||
)).addHint(MyTurnHint.instance));
|
||||
|
||||
// {2}: Spartan Veteran gets +1/+0 until end of turn.
|
||||
this.addAbility(new SimpleActivatedAbility(new BoostSourceEffect(1, 0, Duration.EndOfTurn), new GenericManaCost(2)));
|
||||
}
|
||||
|
||||
private SpartanVeteran(final SpartanVeteran card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpartanVeteran copy() {
|
||||
return new SpartanVeteran(this);
|
||||
}
|
||||
}
|
||||
|
|
@ -75,6 +75,7 @@ public final class AssassinsCreed extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Settlement Blacksmith", 280, Rarity.UNCOMMON, mage.cards.s.SettlementBlacksmith.class));
|
||||
cards.add(new SetCardInfo("Silent Clearing", 115, Rarity.RARE, mage.cards.s.SilentClearing.class));
|
||||
cards.add(new SetCardInfo("Smoke Bomb", 75, Rarity.UNCOMMON, mage.cards.s.SmokeBomb.class));
|
||||
cards.add(new SetCardInfo("Spartan Veteran", 292, Rarity.COMMON, mage.cards.s.SpartanVeteran.class));
|
||||
cards.add(new SetCardInfo("Stone Quarry", 300, Rarity.UNCOMMON, mage.cards.s.StoneQuarry.class));
|
||||
cards.add(new SetCardInfo("Submerged Boneyard", 301, Rarity.UNCOMMON, mage.cards.s.SubmergedBoneyard.class));
|
||||
cards.add(new SetCardInfo("Sunbaked Canyon", 111, Rarity.RARE, mage.cards.s.SunbakedCanyon.class));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue