[ACR] Implement Smoke Bomb

This commit is contained in:
theelk801 2024-06-20 17:49:27 -04:00
parent dbd8dbda04
commit 8f448db51d
2 changed files with 56 additions and 0 deletions

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@ -0,0 +1,55 @@
package mage.cards.s;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.DoWhenCostPaid;
import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.FlashAbility;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.filter.StaticFilters;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SmokeBomb extends CardImpl {
public SmokeBomb(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// Flash
this.addAbility(FlashAbility.getInstance());
// All creatures have shroud.
this.addAbility(new SimpleStaticAbility(new GainAbilityAllEffect(
ShroudAbility.getInstance(), Duration.WhileOnBattlefield,
StaticFilters.FILTER_PERMANENT_CREATURES
)));
// At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn.
ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(new CantBeBlockedTargetEffect(), false);
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DoWhenCostPaid(
ability, new SacrificeSourceCost(), "", false
), TargetController.YOU, false));
}
private SmokeBomb(final SmokeBomb card) {
super(card);
}
@Override
public SmokeBomb copy() {
return new SmokeBomb(this);
}
}

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@ -74,6 +74,7 @@ public final class AssassinsCreed extends ExpansionSet {
cards.add(new SetCardInfo("Royal Assassin", 93, Rarity.RARE, mage.cards.r.RoyalAssassin.class));
cards.add(new SetCardInfo("Settlement Blacksmith", 280, Rarity.UNCOMMON, mage.cards.s.SettlementBlacksmith.class));
cards.add(new SetCardInfo("Silent Clearing", 115, Rarity.RARE, mage.cards.s.SilentClearing.class));
cards.add(new SetCardInfo("Smoke Bomb", 75, Rarity.UNCOMMON, mage.cards.s.SmokeBomb.class));
cards.add(new SetCardInfo("Stone Quarry", 300, Rarity.UNCOMMON, mage.cards.s.StoneQuarry.class));
cards.add(new SetCardInfo("Submerged Boneyard", 301, Rarity.UNCOMMON, mage.cards.s.SubmergedBoneyard.class));
cards.add(new SetCardInfo("Sunbaked Canyon", 111, Rarity.RARE, mage.cards.s.SunbakedCanyon.class));