[DSK] Implement Veteran Survivor

This commit is contained in:
theelk801 2024-09-02 12:30:35 -04:00
parent 7f58582f8d
commit d94f2640d5
2 changed files with 77 additions and 0 deletions

View file

@ -0,0 +1,76 @@
package mage.cards.v;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.abilityword.SurvivalAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.ExileTargetForSourceEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.HexproofAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.game.Game;
import mage.target.common.TargetCardInGraveyard;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class VeteranSurvivor extends CardImpl {
public VeteranSurvivor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SURVIVOR);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Survival -- At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.
Ability ability = new SurvivalAbility(new ExileTargetForSourceEffect());
ability.addTarget(new TargetCardInGraveyard(0, 1));
this.addAbility(ability);
// As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof.
ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostSourceEffect(3, 3, Duration.WhileOnBattlefield),
VeteranSurvivorCondition.instance, "as long as there are three " +
"or more cards exiled with {this}, it gets +3/+3"
));
ability.addEffect(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(HexproofAbility.getInstance()),
VeteranSurvivorCondition.instance, "and has hexproof"
));
this.addAbility(ability);
}
private VeteranSurvivor(final VeteranSurvivor card) {
super(card);
}
@Override
public VeteranSurvivor copy() {
return new VeteranSurvivor(this);
}
}
enum VeteranSurvivorCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return game
.getExile()
.getExileZone(CardUtil.getExileZoneId(game, source))
.getCards(game)
.size() >= 3;
}
}

View file

@ -51,6 +51,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
cards.add(new SetCardInfo("Toby, Beastie Befriender", 35, Rarity.RARE, mage.cards.t.TobyBeastieBefriender.class));
cards.add(new SetCardInfo("Unwanted Remake", 39, Rarity.UNCOMMON, mage.cards.u.UnwantedRemake.class));
cards.add(new SetCardInfo("Valgavoth's Lair", 271, Rarity.RARE, mage.cards.v.ValgavothsLair.class));
cards.add(new SetCardInfo("Veteran Survivor", 40, Rarity.UNCOMMON, mage.cards.v.VeteranSurvivor.class));
cards.add(new SetCardInfo("Winter, Misanthropic Guide", 240, Rarity.RARE, mage.cards.w.WinterMisanthropicGuide.class));
cards.add(new SetCardInfo("Zimone, All-Questioning", 241, Rarity.RARE, mage.cards.z.ZimoneAllQuestioning.class));
}