diff --git a/Mage.Sets/src/mage/cards/v/VeteranSurvivor.java b/Mage.Sets/src/mage/cards/v/VeteranSurvivor.java new file mode 100644 index 00000000000..b890eb823a4 --- /dev/null +++ b/Mage.Sets/src/mage/cards/v/VeteranSurvivor.java @@ -0,0 +1,76 @@ +package mage.cards.v; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.abilityword.SurvivalAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.Condition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.ExileTargetForSourceEffect; +import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; +import mage.abilities.keyword.HexproofAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.game.Game; +import mage.target.common.TargetCardInGraveyard; +import mage.util.CardUtil; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class VeteranSurvivor extends CardImpl { + + public VeteranSurvivor(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.SURVIVOR); + this.power = new MageInt(2); + this.toughness = new MageInt(1); + + // Survival -- At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard. + Ability ability = new SurvivalAbility(new ExileTargetForSourceEffect()); + ability.addTarget(new TargetCardInGraveyard(0, 1)); + this.addAbility(ability); + + // As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. + ability = new SimpleStaticAbility(new ConditionalContinuousEffect( + new BoostSourceEffect(3, 3, Duration.WhileOnBattlefield), + VeteranSurvivorCondition.instance, "as long as there are three " + + "or more cards exiled with {this}, it gets +3/+3" + )); + ability.addEffect(new ConditionalContinuousEffect( + new GainAbilitySourceEffect(HexproofAbility.getInstance()), + VeteranSurvivorCondition.instance, "and has hexproof" + )); + this.addAbility(ability); + } + + private VeteranSurvivor(final VeteranSurvivor card) { + super(card); + } + + @Override + public VeteranSurvivor copy() { + return new VeteranSurvivor(this); + } +} + +enum VeteranSurvivorCondition implements Condition { + instance; + + @Override + public boolean apply(Game game, Ability source) { + return game + .getExile() + .getExileZone(CardUtil.getExileZoneId(game, source)) + .getCards(game) + .size() >= 3; + } +} diff --git a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java index 70f6bfb06ad..8e6ed5457b0 100644 --- a/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java +++ b/Mage.Sets/src/mage/sets/DuskmournHouseOfHorror.java @@ -51,6 +51,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet { cards.add(new SetCardInfo("Toby, Beastie Befriender", 35, Rarity.RARE, mage.cards.t.TobyBeastieBefriender.class)); cards.add(new SetCardInfo("Unwanted Remake", 39, Rarity.UNCOMMON, mage.cards.u.UnwantedRemake.class)); cards.add(new SetCardInfo("Valgavoth's Lair", 271, Rarity.RARE, mage.cards.v.ValgavothsLair.class)); + cards.add(new SetCardInfo("Veteran Survivor", 40, Rarity.UNCOMMON, mage.cards.v.VeteranSurvivor.class)); cards.add(new SetCardInfo("Winter, Misanthropic Guide", 240, Rarity.RARE, mage.cards.w.WinterMisanthropicGuide.class)); cards.add(new SetCardInfo("Zimone, All-Questioning", 241, Rarity.RARE, mage.cards.z.ZimoneAllQuestioning.class)); }