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# WizardDuels
Implement the actions required to play Magic the Gathering in Unity.
Implement the actions required to play Magic the Gathering using Unity.
Assume we only have a card's image.
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- <b>Prefabs</b> ""
- <b>Sprites</b> ""
- <b>Scenes</b> ""
- <b>Audio</b> "" Put audio that has cannot legally be distributed in the copyright folder to prefent it from being tracked by git.
- <b>Audio</b> "" Put audio that cannot be legally distributed in the copyright folder to prefent it from being tracked by git.
- <b>Data</b> Where content goes that isn't a sprite or a prefab i.e. scriptable objects.