Setup and play area prefab

This commit is contained in:
Max 2025-03-19 09:23:22 +01:00
parent fe61df43e7
commit af12b601fc
166 changed files with 14014 additions and 10 deletions

View file

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using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DeckData", menuName = "Scriptable Objects/DeckData")]
public class DeckData : ScriptableObject
{
public List<CardData> Cards;
public Sprite cardBack;
}