WizardDuels/WizardDuelsProject/Assets/Scripts/_ScriptableObjects/DeckData.cs
2025-03-19 09:23:22 +01:00

9 lines
243 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DeckData", menuName = "Scriptable Objects/DeckData")]
public class DeckData : ScriptableObject
{
public List<CardData> Cards;
public Sprite cardBack;
}