Setup and play area prefab
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166 changed files with 14014 additions and 10 deletions
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using UnityEngine;
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[CreateAssetMenu(fileName = "CardData", menuName = "Scriptable Objects/CardData")]
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public class CardData : ScriptableObject
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{
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public Sprite image;
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}
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fileFormatVersion: 2
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guid: 344ceaadee8d1e84bae07d6832ed4868
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "DeckData", menuName = "Scriptable Objects/DeckData")]
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public class DeckData : ScriptableObject
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{
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public List<CardData> Cards;
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public Sprite cardBack;
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}
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fileFormatVersion: 2
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guid: 9ec2dfd3d48e69c41b1bb3942f4b4e9b
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