Setup and play area prefab

This commit is contained in:
Max 2025-03-19 09:23:22 +01:00
parent fe61df43e7
commit af12b601fc
166 changed files with 14014 additions and 10 deletions

View file

@ -0,0 +1,7 @@
using UnityEngine;
[CreateAssetMenu(fileName = "CardData", menuName = "Scriptable Objects/CardData")]
public class CardData : ScriptableObject
{
public Sprite image;
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 344ceaadee8d1e84bae07d6832ed4868

View file

@ -0,0 +1,9 @@
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DeckData", menuName = "Scriptable Objects/DeckData")]
public class DeckData : ScriptableObject
{
public List<CardData> Cards;
public Sprite cardBack;
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 9ec2dfd3d48e69c41b1bb3942f4b4e9b