Merge branch 'main' of https://git.cef.icu/Max/WizardDuels
especially if it merges an updated upstream into a topic branch.
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README.md
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# WizardDuels
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# WizardDuels
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Implement the actions required to play Magic the Gathering in Unity.
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Implement the actions required to play Magic the Gathering using Unity.
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Assume we only have a card's image.
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# Setup
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- Install Unity Hub.
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- Install Unity compatible IDE. Max uses Rider.
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- In Unity Hub installs tab, install Unity 6.
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- Clone the repository.
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- In Unity Hub projects tab, click add project from disk and select the "WizardDuelsProject" folder in the "WizardDuels".
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folder from the repository.
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- Launch the project from Unity Hub.
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- Ask someone about the copyright sound files as they can't legally be distributed.
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# Structure
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The Assets folder is where everying in Unity goes.
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- <b>Scripts</b> Where all c# code goes. Try and put everying in a sub folder.
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- <b>Prefabs</b> ""
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- <b>Sprites</b> ""
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- <b>Scenes</b> ""
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- <b>Audio</b> "" Put audio that cannot be legally distributed in the copyright folder to prefent it from being tracked by git.
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- <b>Data</b> Where content goes that isn't a sprite or a prefab i.e. scriptable objects.
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