Commit graph

17 commits

Author SHA1 Message Date
Max
3651adbef8 Implemented end of game screen 2025-03-04 17:02:03 +01:00
Max
105055b307 Finished converting to new UI. 2025-02-27 15:52:40 +01:00
Max
1e95378bb1 Implemented room blocking in game. 2025-02-24 13:59:06 +01:00
Max
9633b70828 Implemented new dungeon scene pipeline. 2025-02-12 16:02:53 +01:00
Max
9a8077021a Implemented torch ability 2025-01-30 11:05:39 +01:00
Max
97981def6e Bug fix. Now allows pass on room select. 2025-01-29 10:32:06 +01:00
Maxwell Dodd
6a309804ad Fixed bug where highlighted room would not unhighlight and refactored room highlighting to be habdled by rooms. 2025-01-27 14:45:57 +01:00
Maxwell Dodd
bcfd42147b Added the ability to use a limited number of black dice. 2025-01-27 14:16:20 +01:00
Max Dodd
e7ea8302ad Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
Max Dodd
ede5ef1533 Implemented turn passing and taking damage from it. 2025-01-24 17:14:34 +01:00
Max
31917ba415 Implemented unselecting dice selection 2025-01-21 15:55:10 +01:00
Max
1b55b43f34 Implemented matching dice rooms 2025-01-21 14:41:43 +01:00
Max
dbef10d80a Added roll dice button 2025-01-21 14:01:18 +01:00
Max
d04624edfd Implemented both dice selections 2025-01-20 14:59:33 +01:00
Max Dodd
2b08dc425f Implemented dice rolling. 2025-01-19 18:59:50 +01:00
Max Dodd
4bd34a1335 Implemented basic room exploration logic. 2025-01-19 14:06:07 +01:00
Max
cb7aff20dd Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes. 2025-01-17 16:57:56 +01:00