Implemented dungeon selector

This commit is contained in:
Max 2025-03-03 16:22:19 +01:00
parent 514d985ddb
commit aeeb15cb12
46 changed files with 26355 additions and 32 deletions

View file

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using UnityEngine;
using UnityEngine.SceneManagement;
namespace DungeonSelection
{
[CreateAssetMenu(fileName = "New Dungeon", menuName = "Dungeon")]
public class DungeonData : ScriptableObject
{
public string DungeonName;
public Sprite Thumbnail;
public string SceneName;
}
}