Changed camera movement to right click

This commit is contained in:
Max 2025-02-14 08:55:29 +01:00
parent 0ade17a3c8
commit 886370b230

View file

@ -5,7 +5,6 @@ public class PlayerController : MonoBehaviour
{
private Vector3 _lastMousePosition;
private Camera _camera;
private bool _canMove;
private int _zoomScale = 2;
private void Start() {
@ -31,13 +30,12 @@ public class PlayerController : MonoBehaviour
}
private void CheckMovementInput() {
if (Input.GetMouseButtonDown(0))
if (Input.GetMouseButtonDown(1))
{
_lastMousePosition = Input.mousePosition;
_canMove = !IsMouseOverUI();
}
if (!Input.GetMouseButton(0) || !_canMove) return;
if (!Input.GetMouseButton(1)) return;
Vector3 mouseWorldPoint = _camera.ScreenToWorldPoint(Input.mousePosition);
Vector3 lastWorldPoint = _camera.ScreenToWorldPoint(_lastMousePosition);