From 886370b2309b8e634173d7e867a2072097a311bb Mon Sep 17 00:00:00 2001 From: Max Date: Fri, 14 Feb 2025 08:55:29 +0100 Subject: [PATCH] Changed camera movement to right click --- PuzzleGameProject/Assets/Scripts/PlayerController.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/PuzzleGameProject/Assets/Scripts/PlayerController.cs b/PuzzleGameProject/Assets/Scripts/PlayerController.cs index b5525f5..d77c866 100644 --- a/PuzzleGameProject/Assets/Scripts/PlayerController.cs +++ b/PuzzleGameProject/Assets/Scripts/PlayerController.cs @@ -5,7 +5,6 @@ public class PlayerController : MonoBehaviour { private Vector3 _lastMousePosition; private Camera _camera; - private bool _canMove; private int _zoomScale = 2; private void Start() { @@ -31,13 +30,12 @@ public class PlayerController : MonoBehaviour } private void CheckMovementInput() { - if (Input.GetMouseButtonDown(0)) + if (Input.GetMouseButtonDown(1)) { _lastMousePosition = Input.mousePosition; - _canMove = !IsMouseOverUI(); } - if (!Input.GetMouseButton(0) || !_canMove) return; + if (!Input.GetMouseButton(1)) return; Vector3 mouseWorldPoint = _camera.ScreenToWorldPoint(Input.mousePosition); Vector3 lastWorldPoint = _camera.ScreenToWorldPoint(_lastMousePosition);