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abilityword
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various ability word text fixes
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2021-07-17 11:17:49 -04:00 |
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common
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Fixing multiple triggers during combat (#8017)
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2021-07-17 08:33:30 -05:00 |
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condition
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[AFR] various text fixes
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2021-07-15 18:39:46 -04:00 |
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costs
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[MH2] Implemented Carth the Lion (#7848)
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2021-07-15 00:12:25 +04:00 |
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decorator
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some more text fixes
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2021-04-18 16:03:44 -04:00 |
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dynamicvalue
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Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
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2021-07-09 07:28:43 +04:00 |
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effects
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small change to test failure fix
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2021-07-16 18:43:09 -04:00 |
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hint
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[AFR] Implementing Class enchantments (ready for review) (#7992)
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2021-07-14 09:17:07 -04:00 |
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icon
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[AFR] added card icons with class level info (#7808)
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2021-07-15 23:46:19 +04:00 |
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keyword
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various ability word text fixes
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2021-07-17 11:17:49 -04:00 |
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mana
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Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
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2021-07-15 07:46:38 -04:00 |
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meta
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Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
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2021-07-15 07:46:38 -04:00 |
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text
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Abilities.java
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AbilitiesImpl.java
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change to containsKey method to prevent stream exceptions (fixes #7904, fixes #7880, fixes #7844, fixes #7810, fixes #7805, fixes #7675, fixes #7669, fixes #7654, fixes #7651)
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2021-06-13 10:13:41 -04:00 |
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Ability.java
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[AFR] added card icons with class level info (#7808)
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2021-07-15 23:46:19 +04:00 |
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AbilityImpl.java
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[AFR] added card icons with class level info (#7808)
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2021-07-15 23:46:19 +04:00 |
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ActivatedAbility.java
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[STX] Implemented Hall of Oracles
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2021-04-05 20:37:06 -04:00 |
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ActivatedAbilityImpl.java
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[AFR] Implementing dungeon mechanic (ready for review) (#7937)
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2021-06-29 06:57:43 -04:00 |
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ActivationInfo.java
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CompoundAbility.java
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DelayedTriggeredAbilities.java
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[STX] Implemented Strict Proctor
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2021-04-16 18:48:40 -04:00 |
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DelayedTriggeredAbility.java
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EvasionAbility.java
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Gender.java
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LoyaltyAbility.java
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[MH2] Implemented Carth the Lion (#7848)
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2021-07-15 00:12:25 +04:00 |
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MageSingleton.java
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Mode.java
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Refactor: fixed flavor word for ability (related to comments from 6dafb3ad81);
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2021-06-30 16:30:39 +04:00 |
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Modes.java
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[STX] fixed Shadrix Silverquill not allowing players to choose no modes (fixes #7874)
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2021-06-27 11:46:36 -04:00 |
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OpeningHandAction.java
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PlayLandAbility.java
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SpecialAction.java
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SpecialActions.java
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SpellAbility.java
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StateTriggeredAbility.java
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[STX] Implemented Strict Proctor
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2021-04-16 18:48:40 -04:00 |
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StaticAbility.java
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TriggeredAbilities.java
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[STX] Implemented Strict Proctor
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2021-04-16 18:48:40 -04:00 |
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TriggeredAbility.java
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Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
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2021-07-15 07:46:38 -04:00 |
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TriggeredAbilityImpl.java
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Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
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2021-07-15 07:46:38 -04:00 |