forked from External/mage
133 lines
No EOL
4.1 KiB
Java
133 lines
No EOL
4.1 KiB
Java
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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* @author BetaSteward
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*/
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public final class SoulSeizer extends CardImpl {
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public SoulSeizer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
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this.subtype.add(SubType.SPIRIT);
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this.transformable = true;
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this.secondSideCardClazz = mage.cards.g.GhastlyHaunting.class;
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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this.addAbility(FlyingAbility.getInstance());
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// When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
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this.addAbility(new TransformAbility());
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this.addAbility(new SoulSeizerTriggeredAbility());
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}
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public SoulSeizer(final SoulSeizer card) {
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super(card);
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}
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@Override
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public SoulSeizer copy() {
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return new SoulSeizer(this);
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}
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}
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class SoulSeizerTriggeredAbility extends TriggeredAbilityImpl {
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public SoulSeizerTriggeredAbility() {
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super(Zone.BATTLEFIELD, new SoulSeizerEffect(), true);
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}
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public SoulSeizerTriggeredAbility(SoulSeizerTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SoulSeizerTriggeredAbility copy() {
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return new SoulSeizerTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
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Player opponent = game.getPlayer(event.getPlayerId());
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if (opponent != null) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getLogName() + " controls");
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filter.add(new ControllerIdPredicate(opponent.getId()));
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this.getTargets().clear();
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this.addTarget(new TargetCreaturePermanent(filter));
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When {this} deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls";
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}
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}
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class SoulSeizerEffect extends OneShotEffect {
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public SoulSeizerEffect() {
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super(Outcome.GainControl);
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}
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public SoulSeizerEffect(final SoulSeizerEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && permanent.isTransformable()) {
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if (permanent.transform(game)) {
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game.informPlayers(permanent.getName() + " transforms into " + permanent.getSecondCardFace().getName());
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Permanent attachTo = game.getPermanent(targetPointer.getFirst(game, source));
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if (attachTo != null) {
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return attachTo.addAttachment(source.getSourceId(), game);
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}
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}
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}
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return false;
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}
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@Override
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public SoulSeizerEffect copy() {
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return new SoulSeizerEffect(this);
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}
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} |