foul-magics/Mage.Sets/src/mage/cards/s/Skullmulcher.java
2018-06-02 17:59:49 +02:00

45 lines
1.5 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.DevouredCreaturesCount;
import mage.abilities.effects.common.DevourEffect.DevourFactor;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.keyword.DevourAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
/**
*
* @author LevelX2
*/
public final class Skullmulcher extends CardImpl {
public Skullmulcher(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}");
this.subtype.add(SubType.ELEMENTAL);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
this.addAbility(new DevourAbility(DevourFactor.Devour1));
// When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new DrawCardSourceControllerEffect(new DevouredCreaturesCount()),false));
}
public Skullmulcher(final Skullmulcher card) {
super(card);
}
@Override
public Skullmulcher copy() {
return new Skullmulcher(this);
}
}