package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.common.DevouredCreaturesCount; import mage.abilities.effects.common.DevourEffect.DevourFactor; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.keyword.DevourAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; /** * * @author LevelX2 */ public final class Skullmulcher extends CardImpl { public Skullmulcher(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}"); this.subtype.add(SubType.ELEMENTAL); this.power = new MageInt(3); this.toughness = new MageInt(3); // Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) this.addAbility(new DevourAbility(DevourFactor.Devour1)); // When Skullmulcher enters the battlefield, draw a card for each creature it devoured. this.addAbility(new EntersBattlefieldTriggeredAbility( new DrawCardSourceControllerEffect(new DevouredCreaturesCount()),false)); } public Skullmulcher(final Skullmulcher card) { super(card); } @Override public Skullmulcher copy() { return new Skullmulcher(this); } }