forked from External/mage
90 lines
2.7 KiB
Java
90 lines
2.7 KiB
Java
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package mage.cards.s;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ChooseColorEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author Luna Skyrise
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*/
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public final class ShiftingSky extends CardImpl {
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public ShiftingSky(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{U}");
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// As Shifting Sky enters the battlefield, choose a color.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Detriment)));
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// All nonland permanents are the chosen color.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ShiftingSkyEffect()));
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}
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public ShiftingSky(final ShiftingSky card) {
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super(card);
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}
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@Override
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public ShiftingSky copy() {
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return new ShiftingSky(this);
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}
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}
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class ShiftingSkyEffect extends ContinuousEffectImpl {
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private static final FilterPermanent filter = new FilterPermanent("All nonland permanents");
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static {
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filter.add(Predicates.not(new CardTypePredicate(CardType.LAND)));
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}
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public ShiftingSkyEffect() {
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super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
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staticText = "All nonland permanents are the chosen color";
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
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if (color == null) {
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return false;
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}
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for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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perm.getColor(game).setColor(color);
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}
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return true;
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}
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return false;
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}
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@Override
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public ShiftingSkyEffect copy() {
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return new ShiftingSkyEffect(this);
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}
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private ShiftingSkyEffect(ShiftingSkyEffect effect) {
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super(effect);
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}
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}
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