package mage.cards.s; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.ChooseColorEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author Luna Skyrise */ public final class ShiftingSky extends CardImpl { public ShiftingSky(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{U}"); // As Shifting Sky enters the battlefield, choose a color. this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Detriment))); // All nonland permanents are the chosen color. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ShiftingSkyEffect())); } public ShiftingSky(final ShiftingSky card) { super(card); } @Override public ShiftingSky copy() { return new ShiftingSky(this); } } class ShiftingSkyEffect extends ContinuousEffectImpl { private static final FilterPermanent filter = new FilterPermanent("All nonland permanents"); static { filter.add(Predicates.not(new CardTypePredicate(CardType.LAND))); } public ShiftingSkyEffect() { super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit); staticText = "All nonland permanents are the chosen color"; } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color"); if (color == null) { return false; } for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { perm.getColor(game).setColor(color); } return true; } return false; } @Override public ShiftingSkyEffect copy() { return new ShiftingSkyEffect(this); } private ShiftingSkyEffect(ShiftingSkyEffect effect) { super(effect); } }