forked from External/mage
88 lines
3.4 KiB
Java
88 lines
3.4 KiB
Java
|
|
package mage.cards.s;
|
|
|
|
import java.util.UUID;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.DelayedTriggeredAbility;
|
|
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
|
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
|
|
import mage.abilities.effects.OneShotEffect;
|
|
import mage.abilities.effects.common.ExileTargetEffect;
|
|
import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
|
|
import mage.cards.Card;
|
|
import mage.cards.CardImpl;
|
|
import mage.cards.CardSetInfo;
|
|
import mage.constants.CardType;
|
|
import mage.constants.Outcome;
|
|
import mage.constants.SubType;
|
|
import mage.constants.TargetController;
|
|
import mage.constants.Zone;
|
|
import mage.filter.common.FilterCreatureCard;
|
|
import mage.game.Game;
|
|
import mage.players.Player;
|
|
import mage.target.common.TargetCardInYourGraveyard;
|
|
import mage.target.targetpointer.FixedTarget;
|
|
import mage.target.targetpointer.FixedTargets;
|
|
|
|
/**
|
|
*
|
|
* @author BetaSteward
|
|
*/
|
|
public final class Seance extends CardImpl {
|
|
|
|
public Seance(UUID ownerId, CardSetInfo setInfo) {
|
|
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
|
|
|
|
// At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
|
|
Ability ability = new BeginningOfUpkeepTriggeredAbility(new SeanceEffect(), TargetController.ANY, true);
|
|
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
|
|
this.addAbility(ability);
|
|
}
|
|
|
|
public Seance(final Seance card) {
|
|
super(card);
|
|
}
|
|
|
|
@Override
|
|
public Seance copy() {
|
|
return new Seance(this);
|
|
}
|
|
}
|
|
|
|
class SeanceEffect extends OneShotEffect {
|
|
|
|
public SeanceEffect() {
|
|
super(Outcome.PutCreatureInPlay);
|
|
this.staticText = "you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step";
|
|
}
|
|
|
|
public SeanceEffect(final SeanceEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public SeanceEffect copy() {
|
|
return new SeanceEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
Card card = game.getCard(source.getFirstTarget());
|
|
Player controller = game.getPlayer(source.getControllerId());
|
|
if (controller != null && card != null) {
|
|
controller.moveCards(card, Zone.EXILED, source, game); // Also if the move to exile is replaced, the copy takes place
|
|
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, false);
|
|
effect.setTargetPointer(new FixedTarget(card.getId(), card.getZoneChangeCounter(game)));
|
|
effect.setAdditionalSubType(SubType.SPIRIT);
|
|
effect.apply(game, source);
|
|
ExileTargetEffect exileEffect = new ExileTargetEffect();
|
|
exileEffect.setTargetPointer(new FixedTargets(effect.getAddedPermanent(), game));
|
|
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
|
|
game.addDelayedTriggeredAbility(delayedAbility, source);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
}
|