foul-magics/Mage.Sets/src/mage/cards/f/Flickerwisp.java
2019-01-12 16:12:51 -05:00

98 lines
3.5 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Plopman
*/
public final class Flickerwisp extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("another target permanent");
static {
filter.add(AnotherPredicate.instance);
}
public Flickerwisp(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.subtype.add(SubType.ELEMENTAL);
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Ability ability = new EntersBattlefieldTriggeredAbility(new FlickerwispEffect());
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
public Flickerwisp(final Flickerwisp card) {
super(card);
}
@Override
public Flickerwisp copy() {
return new Flickerwisp(this);
}
}
class FlickerwispEffect extends OneShotEffect {
public FlickerwispEffect() {
super(Outcome.Detriment);
staticText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
}
public FlickerwispEffect(final FlickerwispEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && permanent != null && sourcePermanent != null) {
if (controller.moveCardToExileWithInfo(permanent, source.getSourceId(), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true)) {
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
effect.setText("Return that card to the battlefield under its owner's control at the beginning of the next end step");
effect.setTargetPointer(new FixedTarget(source.getFirstTarget(), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
return true;
}
}
return false;
}
@Override
public FlickerwispEffect copy() {
return new FlickerwispEffect(this);
}
}