forked from External/mage
98 lines
3.5 KiB
Java
98 lines
3.5 KiB
Java
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package mage.cards.f;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author Plopman
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*/
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public final class Flickerwisp extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("another target permanent");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public Flickerwisp(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
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this.subtype.add(SubType.ELEMENTAL);
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this.power = new MageInt(3);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Ability ability = new EntersBattlefieldTriggeredAbility(new FlickerwispEffect());
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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public Flickerwisp(final Flickerwisp card) {
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super(card);
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}
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@Override
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public Flickerwisp copy() {
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return new Flickerwisp(this);
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}
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}
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class FlickerwispEffect extends OneShotEffect {
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public FlickerwispEffect() {
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super(Outcome.Detriment);
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staticText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
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}
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public FlickerwispEffect(final FlickerwispEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (controller != null && permanent != null && sourcePermanent != null) {
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if (controller.moveCardToExileWithInfo(permanent, source.getSourceId(), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true)) {
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//create delayed triggered ability
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Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
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effect.setText("Return that card to the battlefield under its owner's control at the beginning of the next end step");
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget(), game));
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
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return true;
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}
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}
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return false;
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}
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@Override
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public FlickerwispEffect copy() {
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return new FlickerwispEffect(this);
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}
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}
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