forked from External/mage
102 lines
3.2 KiB
Java
102 lines
3.2 KiB
Java
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.TokenImpl;
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import mage.game.permanent.token.Token;
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import mage.target.common.TargetLandPermanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public final class AwakenerDruid extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent(SubType.FOREST, "Forest");
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public AwakenerDruid(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.DRUID);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
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Ability ability = new EntersBattlefieldTriggeredAbility(new AwakenerDruidBecomesCreatureEffect(), false);
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ability.addTarget(new TargetLandPermanent(filter));
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this.addAbility(ability);
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}
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public AwakenerDruid(final AwakenerDruid card) {
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super(card);
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}
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@Override
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public AwakenerDruid copy() {
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return new AwakenerDruid(this);
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}
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}
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class AwakenerDruidBecomesCreatureEffect extends BecomesCreatureTargetEffect {
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public AwakenerDruidBecomesCreatureEffect() {
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super(new AwakenerDruidToken(), false, true, Duration.WhileOnBattlefield);
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}
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public AwakenerDruidBecomesCreatureEffect(final AwakenerDruidBecomesCreatureEffect effect) {
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super(effect);
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}
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@Override
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public AwakenerDruidBecomesCreatureEffect copy() {
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return new AwakenerDruidBecomesCreatureEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent == null) {
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this.discard();
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return false;
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}
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return super.apply(layer, sublayer, source, game);
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}
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@Override
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public String getText(Mode mode) {
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return "target Forest becomes a 4/5 green Treefolk creature for as long as {this} remains on the battlefield. It's still a land";
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}
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}
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class AwakenerDruidToken extends TokenImpl {
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public AwakenerDruidToken() {
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super("", "4/5 green Treefolk creature as long as {this} is on the battlefield");
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.TREEFOLK);
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color.setGreen(true);
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power = new MageInt(4);
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toughness = new MageInt(5);
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}
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public AwakenerDruidToken(final AwakenerDruidToken token) {
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super(token);
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}
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public AwakenerDruidToken copy() {
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return new AwakenerDruidToken(this);
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}
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}
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