foul-magics/Mage.Sets/src/mage/cards/a/AugurOfSkulls.java
2018-06-02 17:59:49 +02:00

56 lines
1.9 KiB
Java

package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.abilities.effects.common.discard.DiscardTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.target.TargetPlayer;
/**
*
* @author fireshoes
*/
public final class AugurOfSkulls extends CardImpl {
public AugurOfSkulls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
this.subtype.add(SubType.SKELETON);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {1}{B}: Regenerate Augur of Skulls.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}")));
// Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
new DiscardTargetEffect(2),
new SacrificeSourceCost(),
new IsStepCondition(PhaseStep.UPKEEP),
null
);
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public AugurOfSkulls(final AugurOfSkulls card) {
super(card);
}
@Override
public AugurOfSkulls copy() {
return new AugurOfSkulls(this);
}
}