package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.effects.common.RegenerateSourceEffect; import mage.abilities.effects.common.discard.DiscardTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PhaseStep; import mage.constants.SubType; import mage.constants.Zone; import mage.target.TargetPlayer; /** * * @author fireshoes */ public final class AugurOfSkulls extends CardImpl { public AugurOfSkulls(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}"); this.subtype.add(SubType.SKELETON); this.subtype.add(SubType.WIZARD); this.power = new MageInt(1); this.toughness = new MageInt(1); // {1}{B}: Regenerate Augur of Skulls. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}"))); // Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep. Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(2), new SacrificeSourceCost(), new IsStepCondition(PhaseStep.UPKEEP), null ); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public AugurOfSkulls(final AugurOfSkulls card) { super(card); } @Override public AugurOfSkulls copy() { return new AugurOfSkulls(this); } }