foul-magics/Mage.Sets/src/mage/cards/a/ArmoredTransport.java
2018-06-02 17:59:49 +02:00

77 lines
2.5 KiB
Java

package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public final class ArmoredTransport extends CardImpl {
public ArmoredTransport(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{3}");
this.subtype.add(SubType.CONSTRUCT);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ArmoredTransportPreventCombatDamageSourceEffect(Duration.WhileOnBattlefield)));
}
public ArmoredTransport(final ArmoredTransport card) {
super(card);
}
@Override
public ArmoredTransport copy() {
return new ArmoredTransport(this);
}
}
class ArmoredTransportPreventCombatDamageSourceEffect extends PreventionEffectImpl {
public ArmoredTransportPreventCombatDamageSourceEffect(Duration duration) {
super(duration);
staticText = "Prevent all combat damage that would be dealt to {this} by creatures blocking it" + duration.toString();
}
public ArmoredTransportPreventCombatDamageSourceEffect(final ArmoredTransportPreventCombatDamageSourceEffect effect) {
super(effect);
}
@Override
public ArmoredTransportPreventCombatDamageSourceEffect copy() {
return new ArmoredTransportPreventCombatDamageSourceEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
DamageEvent damageEvent = (DamageEvent) event;
if (event.getTargetId().equals(source.getSourceId()) && damageEvent.isCombatDamage()) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null && sourcePermanent.isAttacking()) {
return true;
}
}
}
return false;
}
}