forked from External/mage
94 lines
No EOL
3 KiB
Java
94 lines
No EOL
3 KiB
Java
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.AttacksEachCombatStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author fireshoes
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*/
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public final class AkoumFirebird extends CardImpl {
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public AkoumFirebird(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
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this.subtype.add(SubType.PHOENIX);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Akoum Firebird attacks each turn if able.
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this.addAbility(new AttacksEachCombatStaticAbility());
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// <i>Landfall</i>-Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}.
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// If you do, return Akoum Firebird from your graveyard to the battlefield.
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this.addAbility(new AkoumFirebirdLandfallAbility(new DoIfCostPaid(
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new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{4}{R}{R}")), false));
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}
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public AkoumFirebird(final AkoumFirebird card) {
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super(card);
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}
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@Override
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public AkoumFirebird copy() {
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return new AkoumFirebird(this);
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}
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}
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class AkoumFirebirdLandfallAbility extends TriggeredAbilityImpl {
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public AkoumFirebirdLandfallAbility(Effect effect, boolean optional) {
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this(Zone.GRAVEYARD, effect, optional);
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}
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public AkoumFirebirdLandfallAbility (Zone zone, Effect effect, boolean optional ) {
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super(zone, effect, optional);
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}
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public AkoumFirebirdLandfallAbility(final AkoumFirebirdLandfallAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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return permanent != null && permanent.isLand() && permanent.isControlledBy(this.controllerId);
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}
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@Override
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public String getRule() {
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return "<i>Landfall</i> — Whenever a land enters the battlefield under your control, " + super.getRule();
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}
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@Override
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public AkoumFirebirdLandfallAbility copy() {
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return new AkoumFirebirdLandfallAbility(this);
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}
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} |