foul-magics/Mage/src/main/java/mage/abilities/keyword/LandwalkAbility.java
2018-06-02 17:59:49 +02:00

125 lines
4.3 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.EvasionAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.AsThoughEffectType;
import mage.constants.Duration;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class LandwalkAbility extends EvasionAbility {
public LandwalkAbility(FilterLandPermanent filter) {
this(filter, true);
}
public LandwalkAbility(FilterLandPermanent filter, boolean withHintText) {
this.addEffect(new LandwalkEffect(filter, withHintText));
}
public LandwalkAbility(final LandwalkAbility ability) {
super(ability);
}
@Override
public LandwalkAbility copy() {
return new LandwalkAbility(this);
}
@Override
public String getRule() {
String ruleText = super.getRule();
if (!ruleText.isEmpty() && ruleText.endsWith(".")) {
return ruleText.substring(0, ruleText.length() - 1);
}
return ruleText;
}
}
class LandwalkEffect extends RestrictionEffect {
protected FilterLandPermanent filter;
public LandwalkEffect(FilterLandPermanent filter, boolean withHintText) {
super(Duration.WhileOnBattlefield);
this.filter = filter;
staticText = setText(withHintText);
}
public LandwalkEffect(final LandwalkEffect effect) {
super(effect);
this.filter = effect.filter.copy();
}
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
if (game.getBattlefield().contains(filter, blocker.getControllerId(), 1, game)
&& null == game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_LANDWALK, source, blocker.getControllerId(), game)) {
switch (filter.getMessage()) {
case "plains":
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_PLAINSWALK, source, blocker.getControllerId(), game);
case "island":
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_ISLANDWALK, source, blocker.getControllerId(), game);
case "swamp":
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_SWAMPWALK, source, blocker.getControllerId(), game);
case "mountain":
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_MOUNTAINWALK, source, blocker.getControllerId(), game);
case "forest":
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_FORESTWALK, source, blocker.getControllerId(), game);
default:
return false;
}
}
return true;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.getId().equals(source.getSourceId());
}
@Override
public LandwalkEffect copy() {
return new LandwalkEffect(this);
}
private String setText(boolean withHintText) {
// Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
StringBuilder sb = new StringBuilder();
sb.append(filter.getMessage()).append("walk");
if (withHintText) {
sb.append(" <i>(This creature can't be blocked as long as defending player controls ");
switch (filter.getMessage()) {
case "swamp":
sb.append("a Swamp");
break;
case "plains":
sb.append("a Plains");
break;
case "mountain":
sb.append("a Mountain");
break;
case "forest":
sb.append("a Forest");
break;
case "island":
sb.append("an Island");
break;
default:
sb.append("a " + filter.getMessage());
}
sb.append(".)</i>");
}
return sb.toString();
}
}