foul-magics/Mage/src/main/java/mage/game/events/DamagedBatchCouldHaveFiredEvent.java

15 lines
541 B
Java

package mage.game.events;
/**
* Does not contain any info on damage events, and can fire even when all damage is prevented.
* Fire any time a DAMAGED_BATCH_FOR_ALL could have fired (combat & noncombat).
* It is not a batch event (doesn't contain sub events), the name is a little ambiguous.
*
* @author Susucr
*/
public class DamagedBatchCouldHaveFiredEvent extends GameEvent {
public DamagedBatchCouldHaveFiredEvent(boolean combat) {
super(EventType.DAMAGED_BATCH_COULD_HAVE_FIRED, null, null, null, 0, combat);
}
}