foul-magics/Mage/src/main/java/mage/ConditionalMana.java
2020-02-05 02:17:00 +04:00

201 lines
5.5 KiB
Java

package mage;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.costs.Cost;
import mage.abilities.mana.conditional.ManaCondition;
import mage.constants.ManaType;
import mage.filter.Filter;
import mage.filter.FilterMana;
import mage.game.Game;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author nantuko
*/
public class ConditionalMana extends Mana implements Serializable {
/**
* Conditions that should be met (all or any depending on comparison scope)
* to allow spending {@link Mana} mana.
*/
private List<Condition> conditions = new ArrayList<>();
/**
* Text displayed as a description for conditional mana. Usually includes
* the conditions that should be met to use this mana.
*/
protected String staticText = "Conditional mana.";
/**
* By default all conditions should be met
*/
private Filter.ComparisonScope scope = Filter.ComparisonScope.All;
/**
* UUID of source for mana.
*/
private UUID manaProducerId;
/**
* UUID originalId of source ability for mana.
*/
private UUID manaProducerOriginalId;
public ConditionalMana(Mana mana) {
super(mana);
}
public ConditionalMana(final ConditionalMana conditionalMana) {
super(conditionalMana);
conditions = conditionalMana.conditions;
scope = conditionalMana.scope;
staticText = conditionalMana.staticText;
manaProducerId = conditionalMana.manaProducerId;
manaProducerOriginalId = conditionalMana.manaProducerOriginalId;
}
public void addCondition(Condition condition) {
this.conditions.add(condition);
}
public void setComparisonScope(Filter.ComparisonScope scope) {
this.scope = scope;
}
public boolean apply(Ability ability, Game game, UUID manaProducerId, Cost costToPay) {
if (conditions.isEmpty()) {
throw new IllegalStateException("Conditional mana should contain at least one Condition");
}
for (Condition condition : conditions) {
boolean applied = (condition instanceof ManaCondition)
? ((ManaCondition) condition).apply(game, ability, manaProducerId, costToPay) : condition.apply(game, ability);
if (!applied) {
// if one condition fails, return false only if All conditions should be met
// otherwise it may happen that Any other condition will be ok
if (scope == Filter.ComparisonScope.All) {
return false;
}
} else {
// if one condition succeeded, return true only if Any conditions should be met
// otherwise it may happen that any other condition will fail
if (scope == Filter.ComparisonScope.Any) {
return true;
}
}
}
// we are here
// if All conditions should be met, then it's Ok (return true)
// if Any, then it should have already returned true, so returning false here
return scope == Filter.ComparisonScope.All;
}
@Override
public ConditionalMana copy() {
return new ConditionalMana(this);
}
public String getDescription() {
return staticText;
}
public void removeAll(FilterMana filter) {
if (filter == null) {
return;
}
if (filter.isBlack()) {
black = 0;
}
if (filter.isBlue()) {
blue = 0;
}
if (filter.isWhite()) {
white = 0;
}
if (filter.isGreen()) {
green = 0;
}
if (filter.isRed()) {
red = 0;
}
if (filter.isColorless()) {
colorless = 0;
}
if (filter.isGeneric()) {
generic = 0;
}
}
public UUID getManaProducerId() {
return manaProducerId;
}
public void setManaProducerId(UUID manaProducerId) {
this.manaProducerId = manaProducerId;
}
public UUID getManaProducerOriginalId() {
return manaProducerOriginalId;
}
public void setManaProducerOriginalId(UUID manaProducerOriginalId) {
this.manaProducerOriginalId = manaProducerOriginalId;
}
public void clear(ManaType manaType) {
switch (manaType) {
case BLACK:
black = 0;
break;
case BLUE:
blue = 0;
break;
case GREEN:
green = 0;
break;
case RED:
red = 0;
break;
case WHITE:
white = 0;
break;
case GENERIC:
generic = 0;
break;
case COLORLESS:
colorless = 0;
break;
}
}
public void add(ManaType manaType, int amount) {
switch (manaType) {
case BLACK:
black += amount;
break;
case BLUE:
blue += amount;
break;
case GREEN:
green += amount;
break;
case RED:
red += amount;
break;
case WHITE:
white += amount;
break;
case COLORLESS:
colorless += amount;
break;
case GENERIC:
generic += amount;
break;
}
}
}