package mage; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.abilities.costs.Cost; import mage.abilities.mana.conditional.ManaCondition; import mage.constants.ManaType; import mage.filter.Filter; import mage.filter.FilterMana; import mage.game.Game; import java.io.Serializable; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author nantuko */ public class ConditionalMana extends Mana implements Serializable { /** * Conditions that should be met (all or any depending on comparison scope) * to allow spending {@link Mana} mana. */ private List conditions = new ArrayList<>(); /** * Text displayed as a description for conditional mana. Usually includes * the conditions that should be met to use this mana. */ protected String staticText = "Conditional mana."; /** * By default all conditions should be met */ private Filter.ComparisonScope scope = Filter.ComparisonScope.All; /** * UUID of source for mana. */ private UUID manaProducerId; /** * UUID originalId of source ability for mana. */ private UUID manaProducerOriginalId; public ConditionalMana(Mana mana) { super(mana); } public ConditionalMana(final ConditionalMana conditionalMana) { super(conditionalMana); conditions = conditionalMana.conditions; scope = conditionalMana.scope; staticText = conditionalMana.staticText; manaProducerId = conditionalMana.manaProducerId; manaProducerOriginalId = conditionalMana.manaProducerOriginalId; } public void addCondition(Condition condition) { this.conditions.add(condition); } public void setComparisonScope(Filter.ComparisonScope scope) { this.scope = scope; } public boolean apply(Ability ability, Game game, UUID manaProducerId, Cost costToPay) { if (conditions.isEmpty()) { throw new IllegalStateException("Conditional mana should contain at least one Condition"); } for (Condition condition : conditions) { boolean applied = (condition instanceof ManaCondition) ? ((ManaCondition) condition).apply(game, ability, manaProducerId, costToPay) : condition.apply(game, ability); if (!applied) { // if one condition fails, return false only if All conditions should be met // otherwise it may happen that Any other condition will be ok if (scope == Filter.ComparisonScope.All) { return false; } } else { // if one condition succeeded, return true only if Any conditions should be met // otherwise it may happen that any other condition will fail if (scope == Filter.ComparisonScope.Any) { return true; } } } // we are here // if All conditions should be met, then it's Ok (return true) // if Any, then it should have already returned true, so returning false here return scope == Filter.ComparisonScope.All; } @Override public ConditionalMana copy() { return new ConditionalMana(this); } public String getDescription() { return staticText; } public void removeAll(FilterMana filter) { if (filter == null) { return; } if (filter.isBlack()) { black = 0; } if (filter.isBlue()) { blue = 0; } if (filter.isWhite()) { white = 0; } if (filter.isGreen()) { green = 0; } if (filter.isRed()) { red = 0; } if (filter.isColorless()) { colorless = 0; } if (filter.isGeneric()) { generic = 0; } } public UUID getManaProducerId() { return manaProducerId; } public void setManaProducerId(UUID manaProducerId) { this.manaProducerId = manaProducerId; } public UUID getManaProducerOriginalId() { return manaProducerOriginalId; } public void setManaProducerOriginalId(UUID manaProducerOriginalId) { this.manaProducerOriginalId = manaProducerOriginalId; } public void clear(ManaType manaType) { switch (manaType) { case BLACK: black = 0; break; case BLUE: blue = 0; break; case GREEN: green = 0; break; case RED: red = 0; break; case WHITE: white = 0; break; case GENERIC: generic = 0; break; case COLORLESS: colorless = 0; break; } } public void add(ManaType manaType, int amount) { switch (manaType) { case BLACK: black += amount; break; case BLUE: blue += amount; break; case GREEN: green += amount; break; case RED: red += amount; break; case WHITE: white += amount; break; case COLORLESS: colorless += amount; break; case GENERIC: generic += amount; break; } } }