foul-magics/Mage/src/main/java/mage/game/command/planes/FieldsOfSummerPlane.java
2019-02-19 21:51:45 +01:00

92 lines
3.5 KiB
Java

package mage.game.command.planes;
import java.util.ArrayList;
import java.util.List;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SpellCastAllTriggeredAbility;
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.GainLifeTargetEffect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.command.Plane;
import mage.players.Player;
import mage.target.Target;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.common.PlanarRollWatcher;
/**
*
* @author spjspj
*/
public class FieldsOfSummerPlane extends Plane {
private static final FilterSpell filter = new FilterSpell("a spell");
public FieldsOfSummerPlane() {
this.setName("Plane - Fields of Summer");
this.setExpansionSetCodeForImage("PCA");
// Whenever a player casts a spell, that player may gain 2 life
SpellCastAllTriggeredAbility ability = new SpellCastAllTriggeredAbility(Zone.COMMAND, new FieldsOfSummerEffect(), filter, false, SetTargetPointer.PLAYER);
this.getAbilities().add(ability);
// Active player can roll the planar die: Whenever you roll {CHAOS}, you may gain 10 life
Effect chaosEffect = new GainLifeEffect(10);
Target chaosTarget = null;
List<Effect> chaosEffects = new ArrayList<>();
chaosEffects.add(chaosEffect);
List<Target> chaosTargets = new ArrayList<>();
chaosTargets.add(chaosTarget);
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
chaosAbility.addWatcher(new PlanarRollWatcher());
this.getAbilities().add(chaosAbility);
chaosAbility.setMayActivate(TargetController.ANY);
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
}
}
class FieldsOfSummerEffect extends OneShotEffect {
public FieldsOfSummerEffect() {
super(Outcome.GainLife);
this.staticText = "that player may gain 2 life";
}
public FieldsOfSummerEffect(final FieldsOfSummerEffect effect) {
super(effect);
}
@Override
public FieldsOfSummerEffect copy() {
return new FieldsOfSummerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Plane cPlane = game.getState().getCurrentPlane();
if (cPlane == null || !cPlane.getName().equalsIgnoreCase("Plane - Fields of Summer")) {
return false;
}
Player owner = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (owner != null && owner.canRespond() && owner.chooseUse(Outcome.Benefit, "Gain 2 life?", source, game)) {
Effect effect = new GainLifeTargetEffect(2);
effect.setTargetPointer(new FixedTarget(owner.getId())).apply(game, source);
return true;
}
return false;
}
}