forked from External/mage
221 lines
8.2 KiB
Java
221 lines
8.2 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2014;
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import java.util.LinkedList;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.keyword.IslandwalkAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class ColossalWhale extends CardImpl<ColossalWhale> {
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public ColossalWhale(UUID ownerId) {
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super(ownerId, 48, "Colossal Whale", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}");
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this.expansionSetCode = "M14";
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this.subtype.add("Whale");
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this.color.setBlue(true);
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this.power = new MageInt(5);
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this.toughness = new MageInt(5);
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// Islandwalk
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this.addAbility(new IslandwalkAbility());
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// Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
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this.addAbility(new ColossalWhaleAbility());
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// Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature
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// has a DiesTriggeredAll ability it triggers for the dying Banish Priest, what shouldn't happen)
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this.addAbility(new ColossalWhaleReturnExiledAbility());
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}
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public ColossalWhale(final ColossalWhale card) {
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super(card);
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}
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@Override
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public ColossalWhale copy() {
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return new ColossalWhale(this);
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}
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}
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class ColossalWhaleAbility extends TriggeredAbilityImpl {
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public ColossalWhaleAbility() {
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super(Zone.BATTLEFIELD, null);
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this.addEffect(new ColossalWhaleExileEffect());
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}
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public ColossalWhaleAbility(final ColossalWhaleAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
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UUID defenderId = game.getCombat().getDefenderId(sourceId);
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filter.add(new ControllerIdPredicate(defenderId));
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this.getTargets().clear();
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TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
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target.setRequired(true);
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this.addTarget(target);
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return new StringBuilder("Whenever {this} attacks, ").append(super.getRule()).toString();
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}
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@Override
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public ColossalWhaleAbility copy() {
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return new ColossalWhaleAbility(this);
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}
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}
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class ColossalWhaleExileEffect extends OneShotEffect {
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public ColossalWhaleExileEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may exile target creature defending player controls until {this} leaves the battlefield";
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}
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public ColossalWhaleExileEffect(final ColossalWhaleExileEffect effect) {
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super(effect);
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}
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@Override
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public ColossalWhaleExileEffect copy() {
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return new ColossalWhaleExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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// If Whale leaves the battlefield before its triggered ability resolves,
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// the target creature won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(source.getSourceId(), permanent.getName()).apply(game, source);
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}
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return false;
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}
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}
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/**
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* Returns the exiled card as Banisher Priest leaves battlefield
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* Uses no stack
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* @author LevelX2
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*/
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class ColossalWhaleReturnExiledAbility extends TriggeredAbilityImpl {
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public ColossalWhaleReturnExiledAbility() {
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super(Zone.BATTLEFIELD, new ReturnExiledCreatureColossalWhaleEffect());
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this.usesStack = false;
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this.setRuleVisible(false);
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}
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public ColossalWhaleReturnExiledAbility(final ColossalWhaleReturnExiledAbility ability) {
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super(ability);
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}
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@Override
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public ColossalWhaleReturnExiledAbility copy() {
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return new ColossalWhaleReturnExiledAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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return true;
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}
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}
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return false;
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}
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}
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class ReturnExiledCreatureColossalWhaleEffect extends OneShotEffect {
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public ReturnExiledCreatureColossalWhaleEffect() {
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super(Outcome.Benefit);
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this.staticText = "Return exiled creatures";
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}
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public ReturnExiledCreatureColossalWhaleEffect(final ReturnExiledCreatureColossalWhaleEffect effect) {
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super(effect);
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}
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@Override
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public ReturnExiledCreatureColossalWhaleEffect copy() {
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return new ReturnExiledCreatureColossalWhaleEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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ExileZone exile = game.getExile().getExileZone(source.getSourceId());
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Card sourceCard = game.getCard(source.getSourceId());
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if (exile != null && sourceCard != null) {
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LinkedList<UUID> cards = new LinkedList<>(exile);
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for (UUID cardId : cards) {
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Card card = game.getCard(cardId);
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card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
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game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" returns to battlefield from exile").toString());
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}
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exile.clear();
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return true;
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}
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return false;
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}
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}
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