/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.magic2014; import java.util.LinkedList; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.abilities.keyword.IslandwalkAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.ExileZone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class ColossalWhale extends CardImpl { public ColossalWhale(UUID ownerId) { super(ownerId, 48, "Colossal Whale", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}"); this.expansionSetCode = "M14"; this.subtype.add("Whale"); this.color.setBlue(true); this.power = new MageInt(5); this.toughness = new MageInt(5); // Islandwalk this.addAbility(new IslandwalkAbility()); // Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. this.addAbility(new ColossalWhaleAbility()); // Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature // has a DiesTriggeredAll ability it triggers for the dying Banish Priest, what shouldn't happen) this.addAbility(new ColossalWhaleReturnExiledAbility()); } public ColossalWhale(final ColossalWhale card) { super(card); } @Override public ColossalWhale copy() { return new ColossalWhale(this); } } class ColossalWhaleAbility extends TriggeredAbilityImpl { public ColossalWhaleAbility() { super(Zone.BATTLEFIELD, null); this.addEffect(new ColossalWhaleExileEffect()); } public ColossalWhaleAbility(final ColossalWhaleAbility ability) { super(ability); } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) { FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls"); UUID defenderId = game.getCombat().getDefenderId(sourceId); filter.add(new ControllerIdPredicate(defenderId)); this.getTargets().clear(); TargetCreaturePermanent target = new TargetCreaturePermanent(filter); target.setRequired(true); this.addTarget(target); return true; } return false; } @Override public String getRule() { return new StringBuilder("Whenever {this} attacks, ").append(super.getRule()).toString(); } @Override public ColossalWhaleAbility copy() { return new ColossalWhaleAbility(this); } } class ColossalWhaleExileEffect extends OneShotEffect { public ColossalWhaleExileEffect() { super(Outcome.Benefit); this.staticText = "you may exile target creature defending player controls until {this} leaves the battlefield"; } public ColossalWhaleExileEffect(final ColossalWhaleExileEffect effect) { super(effect); } @Override public ColossalWhaleExileEffect copy() { return new ColossalWhaleExileEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); // If Whale leaves the battlefield before its triggered ability resolves, // the target creature won't be exiled. if (permanent != null) { return new ExileTargetEffect(source.getSourceId(), permanent.getName()).apply(game, source); } return false; } } /** * Returns the exiled card as Banisher Priest leaves battlefield * Uses no stack * @author LevelX2 */ class ColossalWhaleReturnExiledAbility extends TriggeredAbilityImpl { public ColossalWhaleReturnExiledAbility() { super(Zone.BATTLEFIELD, new ReturnExiledCreatureColossalWhaleEffect()); this.usesStack = false; this.setRuleVisible(false); } public ColossalWhaleReturnExiledAbility(final ColossalWhaleReturnExiledAbility ability) { super(ability); } @Override public ColossalWhaleReturnExiledAbility copy() { return new ColossalWhaleReturnExiledAbility(this); } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.BATTLEFIELD) { return true; } } return false; } } class ReturnExiledCreatureColossalWhaleEffect extends OneShotEffect { public ReturnExiledCreatureColossalWhaleEffect() { super(Outcome.Benefit); this.staticText = "Return exiled creatures"; } public ReturnExiledCreatureColossalWhaleEffect(final ReturnExiledCreatureColossalWhaleEffect effect) { super(effect); } @Override public ReturnExiledCreatureColossalWhaleEffect copy() { return new ReturnExiledCreatureColossalWhaleEffect(this); } @Override public boolean apply(Game game, Ability source) { ExileZone exile = game.getExile().getExileZone(source.getSourceId()); Card sourceCard = game.getCard(source.getSourceId()); if (exile != null && sourceCard != null) { LinkedList cards = new LinkedList<>(exile); for (UUID cardId : cards) { Card card = game.getCard(cardId); card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false); game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" returns to battlefield from exile").toString()); } exile.clear(); return true; } return false; } }